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The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming.The builder pattern separates the construction of a complex object from its representation.
It can signify exponentiation, the bitwise XOR operator, string concatenation [citation needed], and control characters in caret notation, among other uses. In regular expressions, the caret is used to match the beginning of a string or line; if it begins a character class, then the inverse of the class is to be matched.
The java.lang.Class [2] class is the basis of more advanced introspection. For instance, if it is desirable to determine the actual class of an object (rather than whether it is a member of a particular class), Object.getClass() and Class.getName() can be used:
It is based on the LR parsing technique, which stands for "left-to-right, rightmost derivation in reverse." Formally, a canonical LR parser is an LR(k) parser for k=1, i.e. with a single lookahead terminal. The special attribute of this parser is that any LR(k) grammar with k>1 can be transformed into an LR(1) grammar. [1]
The reverse of a string is a string with the same symbols but in reverse order. For example, if s = abc (where a, b, and c are symbols of the alphabet), then the reverse of s is cba. A string that is the reverse of itself (e.g., s = madam) is called a palindrome, which also includes the empty string and all strings of length 1.
In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.
The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.
It should be possible to define a new operation for (some) classes of an object structure without changing the classes. When new operations are needed frequently and the object structure consists of many unrelated classes, it's inflexible to add new subclasses each time a new operation is required because "[..] distributing all these operations across the various node classes leads to a system ...