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  2. Linear congruential generator - Wikipedia

    en.wikipedia.org/wiki/Linear_congruential_generator

    The second row is the same generator with a seed of 3, which produces a cycle of length 2. Using a = 4 and c = 1 (bottom row) gives a cycle length of 9 with any seed in [0, 8]. A linear congruential generator (LCG) is an algorithm that yields a sequence of pseudo-randomized numbers calculated with a discontinuous piecewise linear equation.

  3. Randomness test - Wikipedia

    en.wikipedia.org/wiki/Randomness_test

    There have been a fairly small number of different types of (pseudo-)random number generators used in practice. They can be found in the list of random number generators, and have included: Linear congruential generator and Linear-feedback shift register; Generalized Fibonacci generator; Cryptographic generators; Quadratic congruential generator

  4. Blum Blum Shub - Wikipedia

    en.wikipedia.org/wiki/Blum_Blum_Shub

    Blum Blum Shub takes the form + =, where M = pq is the product of two large primes p and q.At each step of the algorithm, some output is derived from x n+1; the output is commonly either the bit parity of x n+1 or one or more of the least significant bits of x n+1.

  5. Bitwise operation - Wikipedia

    en.wikipedia.org/wiki/Bitwise_operation

    Thus, if both bits in the compared position are 1, the bit in the resulting binary representation is 1 (1 × 1 = 1); otherwise, the result is 0 (1 × 0 = 0 and 0 × 0 = 0). For example: 0101 (decimal 5) AND 0011 (decimal 3) = 0001 (decimal 1) The operation may be used to determine whether a particular bit is set (1) or cleared (0). For example ...

  6. Pseudorandom number generator - Wikipedia

    en.wikipedia.org/wiki/Pseudorandom_number_generator

    It can be shown that if is a pseudo-random number generator for the uniform distribution on (,) and if is the CDF of some given probability distribution , then is a pseudo-random number generator for , where : (,) is the percentile of , i.e. ():= {: ()}. Intuitively, an arbitrary distribution can be simulated from a simulation of the standard ...

  7. Horner's method - Wikipedia

    en.wikipedia.org/wiki/Horner's_method

    Horner's method is a fast, code-efficient method for multiplication and division of binary numbers on a microcontroller with no hardware multiplier. One of the binary numbers to be multiplied is represented as a trivial polynomial, where (using the above notation) a i = 1 {\displaystyle a_{i}=1} , and x = 2 {\displaystyle x=2} .

  8. Modular exponentiation - Wikipedia

    en.wikipedia.org/wiki/Modular_exponentiation

    A third method drastically reduces the number of operations to perform modular exponentiation, while keeping the same memory footprint as in the previous method. It is a combination of the previous method and a more general principle called exponentiation by squaring (also known as binary exponentiation).

  9. Middle-square method - Wikipedia

    en.wikipedia.org/wiki/Middle-square_method

    This process is then repeated to generate more numbers. The value of n must be even in order for the method to work – if the value of n is odd, then there will not necessarily be a uniquely defined "middle n-digits" to select from. Consider the following: If a 3-digit number is squared, it can yield a 6-digit number (e.g. 540 2 = 291600). If ...