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In audio and broadcast engineering, audio over Ethernet (AoE) is the use of an Ethernet-based network to distribute real-time digital audio.AoE replaces bulky snake cables or audio-specific installed low-voltage wiring with standard network structured cabling in a facility.
Coexists with Ethernet Ethernet, HTTP, XML Any L2 or IP network Provided by IEEE 802.1 [k] Cat5=100 m, MM=2 km, SM=70 km Unlimited 32760 channels 0.75 ms 48 kHz Milan 2018 Ethernet Isochronous Coexist with other protocols in converged networks IEEE 1722.1 Star, Daisy chain: Redundant links Cat5=100 m, MM=2 km, SM=70 km
Dante is the product name for a combination of software, hardware, and network protocols that delivers uncompressed, multi-channel, low-latency digital audio over a standard Ethernet network using Layer 3 IP packets. [5] Developed in 2006 by the Sydney-based Audinate, Dante builds on previous audio over Ethernet and audio over IP technologies.
AES50 only employs the Ethernet protocol's physical layer (layer 1), relying on Ethernet frames to continuously stream audio data. A proprietary link layer (layer 2) implements a point-to-point audio transmission protocol. It uses a cyclic redundancy check (CRC) for each Ethernet frame and a Hamming code scheme can recover from individual bit ...
CobraNet is a combination of software, hardware, and network protocols designed to deliver uncompressed, multi-channel, low-latency digital audio over a standard Ethernet network. Developed in the 1990s, CobraNet is widely regarded as the first commercially successful audio-over-Ethernet implementation.
AES67 is a technical standard for audio over IP and audio over Ethernet (AoE) interoperability. The standard was developed by the Audio Engineering Society and first published in September 2013. It is a layer 3 protocol suite based on existing standards and is designed to allow interoperability between various IP-based audio networking systems ...