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Reading Development Library 2: Preschool: 1996: Reading Development Library 3: Reading Development Library 4: Interactive Math Journey: Interactive Reading Journey 2: 1997: Toddler: Kindergarten: 1998: 1st Grade: 2nd Grade: Math Ages 6–9: 1999: Learn to Read: Playtime for Baby: Thinking Adventures Ages 4–6: 2000: Learning Creations: 2001 ...
Reading 2: Windows, Macintosh: Release: August 1991 (Original) [1] 1994 (Deluxe) 1997 (Reading 2) Genre(s) Educational: Mode(s) Single-player: Reader Rabbit 2 is a ...
Alpha One, also known as Alpha One: Breaking the Code, was a first and second grade program introduced in 1968, and revised in 1974, [8] that was designed to teach children to read and write sentences containing words containing three syllables in length and to develop within the child a sense of his own success and fun in learning to read by using the Letter People characters. [9]
Match length is determined by either a game clock or the number of questions in a packet. [3] [17] In most formats, a game ends once the moderator has finished reading every question in a packet, usually 20. [3] Tie-breaking procedures may include reading extra toss-ups until the tie is broken or sudden-death toss-ups. [3] [17]
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NAEP reading assessment results are reported as average scores on a 0–500 scale. [46] The Basic Level is 208 and the Proficient Level is 238. [47] The average reading score for grade-four public school students was 219. [48] Female students had an average score that was 7 points higher than male students.