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touchHLE is a high-level emulator for iPhone's iOS applications, [2] targeting early versions of the system, running them on desktop PCs and Android. [3] [4] Currently it supports a handful of games. [5] The project is open source [6] and created by a developer on the nickname hikari_no_yume. [7]
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
Riley Testut started developing GBA4iOS, the predecessor of Delta, during his senior year at Richardson High School along with his friend Paul Thorsen. [4] [5] It was a emulator of the Game Boy Advance for the iPhone. iOS users had to sideload the emulator via a loophole called the "Date Trick", where the app is allowed to be downloaded and installed via the Safari browser, without needing to ...
[citation needed] Emulators are also a useful tool in the development process of homebrew demos and the creation of new games for older, discontinued, or rare consoles. [citation needed] The code and data of a game are typically supplied to the emulator by means of a ROM file (a copy of game cartridge data) or an ISO image (a copy of optical ...
iPodLinux is a μClinux-based Linux distribution designed specifically to run on Apple Inc.'s iPod.When the iPodLinux kernel is booted it takes the place of Apple's iPod operating system and automatically loads Podzilla, an alternative GUI and launcher for a number of additional included programs such as a video player, an image viewer, a command line shell, games, emulators for video game ...
Development of Snes9x began in July 1997 when Gary Henderson's Snes96 and Jerremy Koot's Snes97 emulators merged to create Snes9x. Snes9x was among the first to emulate most SNES enhancement chips at some level. [citation needed] In version 1.53, it added support for Cg shaders. [5]
This category is for game engines and middleware designed for computer and video games, including source ports, which include significant support for the iOS platform running on iPhone and iPad devices. For more information, please see game engine
PlayOnMac is a free compatibility layer and emulator for macOS that allows installation and usage of video games and other software initially designed to run exclusively on Microsoft Windows. PlayOnMac is based on the open-source Wine project and therefore creates and uses virtual drives much like Wineskin wrappers (the virtual drives are ...