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Call of Duty 2: Big Red One is a first-person shooter video game developed by Treyarch and published by Activision for GameCube, PlayStation 2 and Xbox. It is a side-story of the original game Call of Duty 2, which was released on PC and Xbox 360. Both were released in 2005.
Call of Duty 2 is a 2005 first-person shooter video game developed by Infinity Ward and published by Activision in most regions of the world. It is the second installment of the Call of Duty series .
The series originally focused on a World War II setting, with Infinity Ward developing Call of Duty (2003) and Call of Duty 2 (2005) and Treyarch developing Call of Duty 3 (2006). Infinity Ward's Call of Duty 4: Modern Warfare (2007) introduced a modern setting and proved to be the breakthrough title for the series, creating the Modern Warfare ...
Call of Duty Classic is a downloadable version of Call of Duty for Xbox 360 and PlayStation 3, featuring HD resolutions. [33] Tokens to download the game ahead of its release were sold along with special "Hardened" and "Prestige" editions of Call of Duty: Modern Warfare 2 , [ 33 ] and the game was publicly released on December 2, 2009.
Development for the game began in 2008, when it was still known as Call of Duty 6. It uses the IW 4.0 engine, an improved version of Call of Duty 4 ' s IW 3.0. Infinity Ward was inspired by real-life conflicts when developing the campaign mode. They initially tested the multiplayer mode by playing an in-house beta version of the game.
It is the fourth year in a row that the Call of Duty series has broken the same record. 2011's Call of Duty: Modern Warfare 3 grossed $400 million on one full day; 2010's Call of Duty: Black Ops grossed $360 million on day one; in 2009, Call of Duty: Modern Warfare 2 brought in $310 million. [7]
A new Call of Duty title set in World War II was alluded to in a 2014 Call of Duty: Advanced Warfare launch interview with Michael Condrey, co-founder of Sledgehammer Games. In the interview by Metro, the interviewer asked him what the possibilities of where the next Call of Duty could go in terms of setting. Condrey responded, "Some of my ...
By July 2006, the PlayStation 2 version had sold 1.2 million units and earned $45 million in the U.S. NextGen ranked it as the 41st highest-selling game launched for the PlayStation 2, Xbox or GameCube between January 2000 and July 2006 in that country. Combined sales of Call of Duty console games reached 4 million units. [35]