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The Real Ghostbusters is an arcade video game based on the cartoon series of the same name. It was released by Data East in 1987, then ported to the Amiga, Amstrad CPC, Atari ST, Commodore 64, and ZX Spectrum. In Japan, the arcade version is known as Meikyūu Hunter G (迷宮ハンターG, Labyrinth Hunter G), and does not use the Ghostbusters ...
In the game, the original Ghostbusters have created a corporation known as Ghostbusters International, which sells Ghostbusters franchises to individuals around the world. Most player characters in the Ghostbusters role-playing game are franchisees who operate in cities outside the film's New York locale.
Ghostbusters: The Return is a 2004 novel written by Sholly Fisch in celebration of the franchise's 20th anniversary. Set two years after Ghostbusters II, the novel revolves around Venkman running for mayor of New York City and an ancient entity trying to conquer the world by bringing urban legends to life. [citation needed]
Ghostbusters: Rise of the Ghost Lord is an action-adventure single-player and multiplayer virtual reality video game. [4] [6] The game can be played with up to four players and includes many familiar elements from the Ghostbusters franchise including, PKE meters, proton packs, and Mini-Pufts, as seen in Ghostbusters: Afterlife.
The Ecto-1 (also known as the Ectomobile) is a fictional vehicle from the Ghostbusters franchise.It appears in the films Ghostbusters (1984), Ghostbusters II (1989), Ghostbusters (2016), Ghostbusters: Afterlife (2021), Ghostbusters: Frozen Empire (2024), in the animated television series: The Real Ghostbusters and Extreme Ghostbusters, and in the video games Ghostbusters: The Video Game and ...
Ghostbusters is a licensed game by Activision based on the film of the same name. It was designed by David Crane and released for several home computer platforms in 1984, and later for video game console systems, including the Atari 2600 , Master System and Nintendo Entertainment System .
The Cutting Room Floor (TCRF) is a website dedicated to the cataloguing of unused content and leftover debugging material in video games. The site and its discoveries have been referenced in the gaming press.
Ghostbusters: Sanctum of Slime is a cooperative action video game developed by Behaviour Santiago, and published by Atari. [1] The game features four-player cooperative gameplay where players control Ghostbusters to defeat enemy ghosts. [ 2 ]