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Civilization VI is a turn-based strategy video game in which one or more players compete alongside computer-controlled AI opponents to grow their individual civilization from a small tribe to control the entire planet across several periods of development.
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Sid Meier's Civilization VI: Gathering Storm [1] is the second expansion pack for the turn-based strategy video game Civilization VI. It was released on February 14, 2019, about a year after the release of the first expansion Rise and Fall. It is available for Microsoft Windows, macOS and Linux. [2]
2K is an American video game publisher based in Novato, California.The company was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same month.
2010 – PC (Windows, macOS) [31] 2014 – PC Notes: Developed by Firaxis Games and published by 2K Games [31] Two expansion packs, Sid Meier's Civilization V: Gods & Kings (2012) and Sid Meier's Civilization V: Brave New World (2013), developed by Firaxis and published by 2K Games; additional downloadable content (DLC) also released [32] [33]
Civilization was released with only single-player support, with the player working against multiple computer opponents. In 1991, Internet or online gaming was still in its infancy, so this option was not considered in Civilization 's release. [10]
Sid Meier's Civilization VI: Rise and Fall is the first official expansion pack for the turn-based strategy video game Civilization VI. Released on February 8, 2018, the expansion adds new features, civilizations, and leaders.
Beyond Earth is a turn-based strategy game played on a hexagonal grid, iterating the ideas and building upon the engine of its predecessor, Civilization V. [8] Co-lead designer David McDonough described the relationship between the two games by saying "The bones of the experience are very much recognisably Civ.