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  2. Circular motion - Wikipedia

    en.wikipedia.org/wiki/Circular_motion

    Because speed is constant, the velocity vectors on the right sweep out a circle as time advances. For a swept angle dθ = ω dt the change in v is a vector at right angles to v and of magnitude v dθ , which in turn means that the magnitude of the acceleration is given by a c = v d θ d t = v ω = v 2 r {\displaystyle a_{c}=v{\frac {d\theta ...

  3. Terminal velocity - Wikipedia

    en.wikipedia.org/wiki/Terminal_velocity

    Terminal velocity is the maximum speed attainable by an object as it falls through a fluid (air is the most common example). It is reached when the sum of the drag force (F d) and the buoyancy is equal to the downward force of gravity (F G) acting on the object. Since the net force on the object is zero, the object has zero acceleration.

  4. Velocity - Wikipedia

    en.wikipedia.org/wiki/Velocity

    The instantaneous velocity of an object is the limit average velocity as the time interval approaches zero. At any particular time t , it can be calculated as the derivative of the position with respect to time: [ 2 ] v = lim Δ t → 0 Δ s Δ t = d s d t . {\displaystyle {\boldsymbol {v}}=\lim _{{\Delta t}\to 0}{\frac {\Delta {\boldsymbol {s ...

  5. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Lower deceleration limit — zero jerk; linear decrease in velocity; Deceleration ramp down — positive jerk limit; linear increase in acceleration to zero; quadratic decrease in velocity; approaching the desired position at zero speed and zero acceleration; Segment four's time period (constant velocity) varies with distance between the two ...

  6. Linear motion - Wikipedia

    en.wikipedia.org/wiki/Linear_motion

    The linear motion can be of two types: uniform linear motion, with constant velocity (zero acceleration); and non-uniform linear motion, with variable velocity (non-zero acceleration). The motion of a particle (a point-like object) along a line can be described by its position x {\displaystyle x} , which varies with t {\displaystyle t} (time).

  7. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Kinematic quantities of a classical particle of mass m: position r, velocity v, acceleration a. From the instantaneous position r = r(t), instantaneous meaning at an instant value of time t, the instantaneous velocity v = v(t) and acceleration a = a(t) have the general, coordinate-independent definitions; [7]

  8. Inertial frame of reference - Wikipedia

    en.wikipedia.org/wiki/Inertial_frame_of_reference

    All frames of reference with zero acceleration are in a state of constant rectilinear motion (straight-line motion) with respect to one another. In such a frame, an object with zero net force acting on it, is perceived to move with a constant velocity, or, equivalently, Newton's first law of motion holds. Such frames are known as inertial.

  9. Newton's laws of motion - Wikipedia

    en.wikipedia.org/wiki/Newton's_laws_of_motion

    Instantaneous velocity can be defined as the limit of the average velocity as the time interval shrinks to zero: = (+) (). Acceleration is to velocity as velocity is to position: it is the derivative of the velocity with respect to time.