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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    List: Proprietary: FreeSpace 2 Source Code Project: C++: 2002 Yes 3D Windows, Mac OS X, Linux, FreeBSD: FreeSpace 2; several projects, including games based on the Babylon 5 and 2004 Battlestar Galactica universes. Freeware for non-commercial use Frostbite: C++: 2008 Yes 3D Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One: List ...

  3. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU).

  4. List of rendering APIs - Wikipedia

    en.wikipedia.org/wiki/List_of_rendering_APIs

    Rendering APIs typically provide just enough functionality to abstract a graphics accelerator, focussing on rendering primitives, state management, command lists/command buffers; and as such differ from fully fledged 3D graphics libraries, 3D engines (which handle scene graphs, lights, animation, materials etc.), and GUI frameworks; Some provide fallback software rasterisers, which were ...

  5. List of 3D rendering software - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_rendering_software

    This page provides a list of 3D rendering software, the dedicated engines used for rendering computer-generated imagery. This is not the same as 3D modeling software , which involves the creation of 3D models, for which the software listed below can produce realistically rendered visualisations.

  6. List of 3D graphics libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_3D_graphics_libraries

    3D graphics have become so popular, particularly in video games, that specialized APIs (application programming interfaces) have been created to ease the processes in all stages of computer graphics generation.

  7. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    It does so by providing a considerably lower-level API for the application than the older APIs, that more closely resembles how modern GPUs work. Vulkan is comparable to Apple's Metal API and Microsoft's Direct3D 12. In addition to its lower CPU usage, Vulkan is designed to allow developers to better distribute work among multiple CPU cores. [21]

  8. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    Note: The following list mixes WebGL libraries with game engines as well as cloud services without any distinctions. Name Scripting Modeling Animation Integrated Audio

  9. List of ray tracing software - Wikipedia

    en.wikipedia.org/wiki/List_of_ray_tracing_software

    Bella Render: Proprietary: Yes Yes Yes No Blender: GPL: Yes Yes Yes No Brazil r/s: Proprietary: Yes No No No BRL-CAD: BSD, LGPL: Yes Yes Yes No Bryce: Proprietary: Yes Yes No No Carrara: Proprietary: Yes Yes No No Cheetah3D: Proprietary: No Yes No No Cinema 4D: Proprietary: Yes Yes No Amiga: dbOptic: Proprietary: Yes No No No Embree APGL2: Yes ...