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13 Sentinels: Aegis Rim [a] is a 2019 video game developed by Vanillaware and published by Atlus.It was released for the PlayStation 4 in Japan in November 2019 and worldwide in September 2020, with a Nintendo Switch version released in April 2022.
Mode(s) Single-player ... reimagine their early gameplay and presentation ideas for GrimGrimoire in 2019's 13 Sentinels: Aegis Rim. ... to the Hard difficulty setting
Kamitani acted as a producer for the game, running parallel with his work on 13 Sentinels: Aegis Rim. [32] One of the biggest issues faced in development was getting all assets to show in 4K without jagged edges or distracting graphical glitches, a process which took six months.
13 Sentinels: Aegis Rim was originally planned for PS4 and Vita. It met with several delays, and the Vita version was cancelled so production could focus on the PS4 version. [38] To compensate, a demo-type release called 13 Sentinels: Aegis Rim Prologue was released, with feedback used to adjust the final game.
Unicorn Overlord was first teased with a short film included in the commercial demo disc 13 Sentinels: Aegis Rim Prologue. [8] [18] Kamitani confirmed that the project was nearing completion in January 2023, calling it Vanillaware's biggest project to date. [19]
Atlus is a Japanese video game developer, publishing company and arcade manufacturer. They are known for Japanese role-playing games internationally, with Megami Tensei being its flagship franchise, as well as Print Club (Purikura) arcade machines in East Asia.
A photographer’s Covid-era hobby turned into a four-year project that produced around half a million photos. But one stood out from them all.
Title(s) Notes/Reasons Developer Publisher 13 Sentinels: Aegis Rim: Originally conceived in 2013 as a Vita and PlayStation 4 game, the game was continually delayed out of the Vita's lifespan and cancelled in 2018, only releasing on PS4 in 2019 and Nintendo Switch in 2022.