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  2. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function , which can be invoked and passed arguments just as in a normal function call.

  3. Continuation-passing style - Wikipedia

    en.wikipedia.org/wiki/Continuation-passing_style

    Chicken Scheme compiler, a Scheme to C compiler that uses continuation-passing style for translating Scheme procedures into C functions while using the C-stack as the nursery for the generational garbage collector; Kelsey, Richard A. (March 1995). "A Correspondence between Continuation Passing Style and Static Single Assignment Form".

  4. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    Pointers are used to pass parameters by reference. This is useful if the programmer wants a function's modifications to a parameter to be visible to the function's caller. This is also useful for returning multiple values from a function. Pointers can also be used to allocate and deallocate dynamic variables and arrays in memory. Since a ...

  5. Function object - Wikipedia

    en.wikipedia.org/wiki/Function_object

    A typical use of a function object is in writing callback functions. A callback in procedural languages, such as C, may be performed by using function pointers. [2] However it can be difficult or awkward to pass a state into or out of the callback function.

  6. Syntactic sugar - Wikipedia

    en.wikipedia.org/wiki/Syntactic_sugar

    A parameter called by reference is syntactic sugar for technically passing a pointer as the parameter, but syntactically handling it as the variable itself, to avoid constant pointer de-referencing in the code inside the function. In Java, an import declaration enables the compiler to find classes that are not otherwise specified with fully ...

  7. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    A frame pointer of a given invocation of a function is a copy of the stack pointer as it was before the function was invoked. [ 2 ] The locations of all other fields in the frame can be defined relative either to the top of the frame, as negative offsets of the stack pointer, or relative to the top of the frame below, as positive offsets of the ...

  8. Calling convention - Wikipedia

    en.wikipedia.org/wiki/Calling_convention

    However, such subroutines do not need to return that value to r14—they merely need to load that value into r15, the program counter, to return. The ARM calling convention mandates using a full-descending stack. In addition, the stack pointer must always be 4-byte aligned, and must always be 8-byte aligned at a function call with a public ...

  9. Type signature - Wikipedia

    en.wikipedia.org/wiki/Type_signature

    A function signature consists of the function prototype. It specifies the general information about a function like the name, scope and parameters. Many programming languages use name mangling in order to pass along more semantic information from the compilers to the linkers. In addition to mangling, there is an excess of information in a ...