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  2. World of Darkness - Wikipedia

    en.wikipedia.org/wiki/World_of_Darkness

    World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.

  3. List of World of Darkness video games - Wikipedia

    en.wikipedia.org/wiki/List_of_World_of_Darkness...

    Series logo. World of Darkness is a series of tabletop role-playing games by White Wolf Publishing, and the name of their shared setting. [1] [2] Several of the tabletop games – primarily Vampire: The Masquerade – have been adapted into video games by different developers, covering genres including role-playing games, action games, and adventure games.

  4. World of Darkness (video game) - Wikipedia

    en.wikipedia.org/wiki/World_of_Darkness_(video_game)

    World of Darkness, also known as World of Darkness Online, was a massively multiplayer online role-playing game (MMORPG) in development by CCP Games from 2006 until its cancellation in 2014. It was based on the World of Darkness series of tabletop role-playing games by White Wolf Publishing .

  5. Werewolf: The Apocalypse - Wikipedia

    en.wikipedia.org/wiki/Werewolf:_The_Apocalypse

    Werewolf: The Apocalypse is a role-playing game of the Classic World of Darkness game series by White Wolf Publishing. Other related products include the collectible card games named Rage and several novels (including one series). In the game, players take the role of werewolves known as "Garou". These werewolves are locked in a two-front war ...

  6. Storytelling System - Wikipedia

    en.wikipedia.org/wiki/Storytelling_System

    The Storytelling System is a role-playing game system created by White Wolf, Inc. for the Chronicles of Darkness (formerly known as the New World of Darkness), a game world with several tabletop role-playing games tied in.

  7. Hunter: The Reckoning - Wikipedia

    en.wikipedia.org/wiki/Hunter:_The_Reckoning

    The game is supported by supplementary books, which describe the setting and types of monsters and hunters; [8] the publisher did not create adventure modules for Hunter: The Reckoning, as sourcebooks were more popular with World of Darkness players. [11] Like the game itself, the supplementary books are presented as taking place in real time. [3]

  8. Mage: The Ascension - Wikipedia

    en.wikipedia.org/wiki/Mage:_The_Ascension

    Mage: The Ascension is set in the fictional World of Darkness, a fictional modern Earth wherein supernatural entities clandestinely manipulate everyday life. Players and major characters are "Mages", normal people who "Awaken" to be able to manipulate reality, usually in an expression of gnosis.

  9. Wraith: The Oblivion - Wikipedia

    en.wikipedia.org/wiki/Wraith:_The_Oblivion

    Wraith: The Oblivion features an artistically consistent depiction of the afterlife and strong emotional themes, but was the least commercially popular of the World of Darkness games. White Wolf discontinued their production of the game line in 1999, leaving some planned material unpublished. [1]