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  2. Characters of the Half-Life series - Wikipedia

    en.wikipedia.org/wiki/Characters_of_the_Half...

    Gordon Freeman, PhD, is the silent protagonist of the Half-Life series and the playable character in Half-Life and all games in the Half-Life 2 series. He is a theoretical physicist and holds a PhD from MIT in that field. At the time of Half-Life, he works at Black Mesa Research Facility, a facility in New Mexico, conducting nuclear and ...

  3. Gordon Freeman - Wikipedia

    en.wikipedia.org/wiki/Gordon_Freeman

    The suit's main feature is its "high-impact reactive armor", an electrically powered armor system that, when charged, absorbs two-thirds of the damage that Gordon would ordinarily suffer in Half-Life and 80% in Half-Life 2. [citation needed] A fully charged suit can survive several dozen hits from small arms and even one direct hit from an RPG.

  4. Black Mesa Research Facility - Wikipedia

    en.wikipedia.org/wiki/Black_Mesa_Research_Facility

    The Black Mesa Research Facility (also simply called Black Mesa) is a fictional underground laboratory complex that serves as the primary setting for the video game Half-Life and its expansions, as well as its unofficial remake, Black Mesa. It also features in the wider Half-Life universe, including the Portal series.

  5. Half-Life (series) - Wikipedia

    en.wikipedia.org/wiki/Half-Life_(series)

    For the original Half-Life, they expanded the role of narrative in FPS games; for Half-Life 2, they explored characters and physics systems, and refined these ideas in the Half-Life 2 episodes. [70] Valve made several attempts to develop further Half-Life games , but could not settle on a direction and its flat management structure made it ...

  6. HEV suit - Wikipedia

    en.wikipedia.org/?title=HEV_suit&redirect=no

    Gordon Freeman#Character design To a section : This is a redirect from a topic that does not have its own page to a section of a page on the subject. For redirects to embedded anchors on a page, use {{ R to anchor }} instead .

  7. Ravenholm - Wikipedia

    en.wikipedia.org/wiki/Ravenholm

    Ravenholm is a fictional ghost town in the 2004 first-person shooter game Half-Life 2 created by Valve.It serves as the setting for the game's sixth chapter, "We Don't Go to Ravenholm", which follows protagonist Gordon Freeman as he journeys through the area after escaping a Combine attack in order to reach a nearby Resistance outpost.

  8. Category:Half-Life (series) characters - Wikipedia

    en.wikipedia.org/wiki/Category:Half-Life_(series...

    The following are fictional characters (including extraterrestrial life) appearing in the Half-Life series of computer and video games developed by Valve. Subcategories This category has the following 2 subcategories, out of 2 total.

  9. Locations of Half-Life - Wikipedia

    en.wikipedia.org/?title=Locations_of_Half-Life&...

    This page was last edited on 31 January 2024, at 01:18 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.