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KOG Co., better known as KOG Studios, is a South Korean game development company based in Daegu.They specialize in producing online free-to-play games, and currently publish the side-scrolling action MMORPG, Elsword and the early access action MMORPG, KurtzPel: Bringer of Chaos.
Servers have the option to fight 1 vs. 1, 2 vs. 2, and 3 vs. 3 matches. In the Korean version of Elsword, 2 vs. 2 was removed due to its unpopularity. This option was also removed later in the North American and European version, but was re-installed on July 14, 2014 for the North American version and on July 30, 2014 for the European version.
Distributed Management Task Force developed SMASH Standard- which includes the Server Management Command Line Protocol specification - is a suite of specifications that deliver architectural semantics, industry standard protocols and profiles to unify the management of the data center. Through the development of conformance testing programs ...
Asphere Innovations (formerly known as Asiasoft) is a tech holding company and an online game operator under Playpark in Thailand, Vietnam, Indonesia, Philippines, Singapore and Malaysia.
After a month or so of large scale protests, Blizzard invited the Nostalrius team to the Blizzard HQ to present the case for Vanilla. An eighty-page "post-mortem" document describing the development of Nostalrius, the problems that happened and some marketing strategies was presented to Blizzard, and after some time, released on the Nostalrius forums.
A private server is a reimplementation in online game servers, typically as clones of proprietary commercial software by a third party of the game community. The private server is often not made or sanctioned by the original company. Private servers often host MMORPG genre games such as World of Warcraft, Runescape, and MapleStory. These ...
Rat Labs published an official fresh start server in 2018 featuring new content, bug fixes, and events. [ 21 ] In 2023, Rat Labs (by then renamed as Realm Worlds) announced that they had unsuccessfully attempted to negotiate the purchase of The Realm Online from Norseman Games and that the game server they had developed would close. [ 23 ]
WebSphere sMash was a development and runtime environment from IBM for the creation of dynamic web applications using the scripting languages Apache Groovy and PHP. It contained a PHP runtime written in Java. Project Zero was the experimental software development community in which new versions of WebSphere sMash were incubated. WebSphere sMash ...