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Ultimate tic-tac-toe (also known as UTT, super tic-tac-toe, meta tic-tac-toe, (tic-tac-toe)² or Ultimate Noughts and Crosses [1]) is a board game composed of nine tic-tac-toe boards arranged in a 3 × 3 grid. [2] [3] Players take turns playing on the smaller tic-tac-toe boards until one of them wins on the larger board. Compared to traditional ...
Tic-tac-toe A completed game of tic-tac-toe Other names Noughts and Crosses Xs and Os Genres Paper-and-pencil game Players 2 Setup time Minimal Playing time ~1 minute Chance None Skills Strategy, tactics, observation Tic-tac-toe (American English), noughts and crosses (Commonwealth English), or Xs and Os (Canadian or Irish English) is a paper-and-pencil game for two players who take turns ...
The pigpen cipher uses graphical symbols assigned according to a key similar to the above diagram. [1]The pigpen cipher (alternatively referred to as the masonic cipher, Freemason's cipher, Rosicrucian cipher, Napoleon cipher, and tic-tac-toe cipher) [2] [3] is a geometric simple substitution cipher, which exchanges letters for symbols which are fragments of a grid.
The matchboxes used by Michie each represented a single possible layout of a noughts and crosses grid. When the computer first played, it would randomly choose moves based on the current layout. As it played more games, through a reinforcement loop, it disqualified strategies that led to losing games, and supplemented strategies that led to ...
Pages for logged out editors learn more. Contributions; Talk; Noughts and crosses
Tic-tac-toe, also called noughts and crosses and many other names, is a paper and pencil game between two players, O and X, who alternate in marking the spaces in a 3×3 board. A player wins by getting three of their own marks in a horizontal, vertical or diagonal row.
Noughts and Crosses is an alternative name for the game of Tic-tac-toe. Noughts and Crosses may also refer to: Noughts & Crosses (novel series), by Malorie Blackman; Noughts and Crosses, Australian television game show; Noughts + Crosses, British television adaptation of the Malorie Blackman novel
OXO is a video game developed by A S Douglas in 1952 which simulates a game of noughts and crosses (tic-tac-toe). It was one of the first games developed in the early history of video games. Douglas programmed the game as part of a thesis on human-computer interaction at the University of Cambridge.