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  2. Polygonal modeling - Wikipedia

    en.wikipedia.org/wiki/Polygonal_modeling

    In this method, the user creates a 2D shape which traces the outline of an object from a photograph or a drawing. [3] The user then uses a second image of the subject from a different angle and extrudes the 2D shape into 3D, again following the shape’s outline. This method is especially common for creating faces and heads.

  3. Geodesic polyhedron - Wikipedia

    en.wikipedia.org/wiki/Geodesic_polyhedron

    The capsids of some viruses have the shape of geodesic polyhedra, [1] [2] and some pollen grains are based on geodesic polyhedra. [3] Fullerene molecules have the shape of Goldberg polyhedra . Geodesic polyhedra are available as geometric primitives in the Blender 3D modeling software package , which calls them icospheres : they are an ...

  4. Polygon mesh - Wikipedia

    en.wikipedia.org/wiki/Polygon_mesh

    In 3D computer graphics and solid modeling, a polygon mesh is a collection of vertices, edge s and face s that defines the shape of a polyhedral object's surface. It simplifies rendering, as in a wire-frame model. The faces usually consist of triangles (triangle mesh), quadrilaterals (quads), or other simple convex polygons .

  5. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The source of the geometry for the shape of an object can be: A designer, industrial engineer or artist using a 3D-CAD system; An existing object, reverse engineered or copied using a 3D shape digitizer or scanner; Mathematical data stored in memory based on a numerical description or calculation of the object. [18]

  6. Constructive solid geometry - Wikipedia

    en.wikipedia.org/wiki/Constructive_solid_geometry

    The simplest solid objects used for the representation are called geometric primitives. Typically they are the objects of simple shape: cuboids, cylinders, prisms, pyramids, spheres, cones. [1] The set of allowable primitives is limited by each software package. Some software packages allow CSG on curved objects while other packages do not.

  7. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    3D modeling – the process of forming a computer model of an object's shape; Layout and CGI animation – the placement and movement of objects (models, lights etc.) within a scene; 3D rendering – the computer calculations that, based on light placement, surface types, and other qualities, generate (rasterize the scene into) an image

  8. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    There may be, for example, multiple Objects that refer to the same Mesh, and making subsequent editing of the shared mesh results in shape changes in all Objects using this Mesh. Objects, meshes, materials, textures, etc. can also be linked to other .blend files, which is what allows the use of .blend files as reusable resource libraries.

  9. Metaballs - Wikipedia

    en.wikipedia.org/wiki/Metaballs

    In computer graphics, metaballs, also known as blobby objects, [1] [2] are organic-looking n-dimensional isosurfaces, characterised by their ability to meld together when in close proximity to create single, contiguous objects. In solid modelling, polygon meshes are commonly used. In certain instances, however, metaballs are superior.