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  2. Doom (2016 video game) - Wikipedia

    en.wikipedia.org/wiki/Doom_(2016_video_game)

    The Glory Kill mechanic, which began as a "sync melee" system to be used in Doom 4, [59] [b] was developed early and became crucial to the design of Doom ' s combat. To incentivize player aggression, id rewarded use of the Glory Kill mechanic and chainsaw by replenishing resources and built the game's levels to encourage movement during combat.

  3. id Tech 6 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_6

    The PC version of the engine is based on Vulkan API and OpenGL API. John Carmack started talking about his vision regarding the engine that would succeed id Tech 5 several years before the latter debuted in Rage , but following his departure from id Software in 2014, Tiago Sousa was hired to replace him as the lead renderer programmer at the ...

  4. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.

  5. Bethesda is Rebooting Doom 4 Development - AOL

    www.aol.com/2013/04/03/bethesda-is-rebooting...

    Despite Doom 4 having been in development since sometime in 2008, Bethesda has announced that a "new version," is in the works, after it was decided that the previous five years of work were too ...

  6. id Tech - Wikipedia

    en.wikipedia.org/wiki/Id_Tech

    Commonly known as the "Doom 3 engine" which was used to power Doom 3 as it released in 2004, id Tech 4 began as an enhancement to id Tech 3. During development, it was initially just a complete rewrite of the engine's renderer , while still retaining other subsystems, such as file access, and memory management.

  7. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    Doom for Mac was released on November 4, 1994. [citation needed] The Ultimate Doom, Doom II, and Final Doom were ported by Lion Entertainment and released by GT Interactive using a Mac OS launcher application to run original PC WADs. The Mac version runs on System 7 through Mac OS 9 and requires a 68040 or PowerPC processor.

  8. Ninja Gaiden 4, Doom: Dark Ages and more video games ... - AOL

    www.aol.com/ninja-gaiden-4-doom-dark-210301629.html

    Doom: The Dark Ages, to be released May 15 for Game Pass, Xbox Series X|S, PlayStation 5, and PC, serves as a prequel to the 2016 game Doom and 2020's Doom Eternal.

  9. Doom (franchise) - Wikipedia

    en.wikipedia.org/wiki/Doom_(franchise)

    Doom (stylized as DOOM) is an American media franchise created by John Carmack, John Romero, Adrian Carmack, Kevin Cloud, and Tom Hall. [1] The series usually focuses on the exploits of an unnamed space marine (often referred to as Doomguy or Doom Slayer) operating under the auspices of the Union Aerospace Corporation (UAC), who fights hordes of demons and the undead to save Earth from an ...