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  2. Rogue (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Rogue_(Dungeons_&_Dragons)

    The rogue, formerly known as the thief, is one of the standard playable character classes in most editions of the Dungeons & Dragons fantasy role-playing game. [1] A rogue is a versatile character, capable of sneaky combat and nimble tricks.

  3. List of magical weapons - Wikipedia

    en.wikipedia.org/wiki/List_of_magical_weapons

    Some weapons in Chinese folklore do not, strictly speaking, have magical properties, but are forged with materials or methods that are unique in the context of the story. Green Dragon Crescent Blade – Exceptionally heavy guandao wielded by Guan Yu in the Romance of the Three Kingdoms ; forged with the blood of a green dragon.

  4. Mythic Odysseys of Theros - Wikipedia

    en.wikipedia.org/wiki/Mythic_Odysseys_of_Theros

    The positive response to the "Plane Shift" articles lead to the publication of Guildmasters' Guide to Ravnica (2018), the first full hardcover Dungeons & Dragons guide to the Magic setting, [11] and the success of that sourcebook lead to the publication of Mythic Odysseys of Theros. [12] [3] Wyatt and F. Wesley Schneider were the lead designers ...

  5. Druid (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Druid_(Dungeons_&_Dragons)

    [8]: 145 Originally, druids were very limited in their choice of weapons and armor (not able to wear any metal armor, and only permitted a few weapons, though that did include the scimitar and crossbow), and were of True Neutral alignment, [4]: 86–87 but were able to cast spells more times per day than the magic-user and at a faster speed ...

  6. The Book of Marvelous Magic - Wikipedia

    en.wikipedia.org/wiki/The_Book_of_Marvelous_Magic

    AC4 - The Book of Marvelous Magic is a 76-page book by Frank Mentzer and Gary Gygax published in 1985 by TSR, Inc. It is an accessory to Dungeons & Dragons primarily for use with the non-advanced box set versions; an appendix describes how the items described can be used with the AD&D game.

  7. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.

  8. White Plume Mountain - Wikipedia

    en.wikipedia.org/wiki/White_Plume_Mountain

    White Plume Mountain is set in the World of Greyhawk, a campaign setting for Dungeons & Dragons. [5] The module is a dungeon crawl, [1] precipitated by the theft of three magical, sentient weapons: [6] a trident named Wave, a war hammer named Whelm, and a sword named Blackrazor (all three were introduced in this adventure). [1]

  9. The Wild Beyond the Witchlight - Wikipedia

    en.wikipedia.org/wiki/The_Wild_Beyond_the_Witchlight

    The Wild Beyond the Witchlight is designed to take player characters from level 1 to level 8 in the first 5th Edition adventure set in the Feywild.It is setting neutral allowing the Dungeon Master to transition the players from any starting location to the Prismeer, a Feywild domain of delight, via the Witchlight Carnival with two plot hook options.