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The following are the current official speedcubing world records approved by the WCA. [4]Note: For averages of 5 solves, the best time and the worst time are dropped, and the mean of the remaining 3 solves is taken.
The World Cube Association (WCA) is the worldwide non-profit organization that regulates and holds competitions for mechanical puzzles that are operated by twisting groups of pieces, commonly known as twisty puzzles (a subcategory of combination puzzles).
WCA and Non-WCA cube manufacturer that produces high-quality magnetic big cubes and was the first to mass-produce magnetic big cubes. Specialized in giant magnetic puzzles such as the 9x9. MsCube DianSheng Commercial 3x3 Cube Manufacturer, Started and founded by former Gan Designers. Acquired by DianSheng. Giiker Commercial
The World Cube Association (WCA) is an organization which organizes speedcubing competitions and ratifies results. The WCA consists of the WCA Board, WCA Committee, and the WCA Council. The WCA Board is the head or leader of the entire WCA, and is responsible for fulfilling tasks not completed or done by the WCA Committee and WCA Council.
The Rubik's clock is listed as one of the 17 WCA events, with records for fastest time to solve one puzzle, and the fastest average time to solve 5 puzzles (discarding the slowest and fastest times). The puzzle is unique in the WCA in that it is the only puzzle for which viable speedsolving methods have been devised that always solve it in God ...
The Square-1 puzzle was sold in this shape with instructions for turning it back to a cube. This is halfway through a vertical turn. The Square-1 is a variant of the Rubik's Cube. Its distinguishing feature among the numerous Rubik's Cube variants is that it can change shape as it is twisted, due to the way it is cut, thus adding an extra level ...
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The cube restricted to only the corners, not looking at the edges; The cube restricted to only 6 edges, not looking at the corners nor at the other edges. The cube restricted to the other 6 edges. Clearly the number of moves required to solve any of these subproblems is a lower bound for the number of moves needed to solve the entire cube.