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  2. Instructional modeling - Wikipedia

    en.wikipedia.org/wiki/Instructional_modeling

    Instructional modeling is a common pedagogical practice where an instructor “acts out” or conducts an exhibition of proper skill performance, process execution, or cognitive processing (e.g. think-aloud). Students refer to the instructor's model and attempt to mimic or reproduce what they observed.

  3. Video modeling - Wikipedia

    en.wikipedia.org/wiki/Video_modeling

    Video modeling (VM) is a mode of teaching that uses video recording and display equipment to provide a visual model of the targeted behaviors or skill. [1] In video self-modeling (VSM), individuals observe themselves performing a behavior successfully on video, and then imitate the targeted behavior.

  4. Modeling (psychology) - Wikipedia

    en.wikipedia.org/wiki/Modeling_(psychology)

    Modeling is: a method used in certain cognitive-behavioral techniques of psychotherapy whereby the client learns by imitation alone, copying a human model without any specific verbal direction by the therapist, and; a general process in which persons serve as models for others, exhibiting the behavior to be imitated by others.

  5. Social cognitive theory - Wikipedia

    en.wikipedia.org/wiki/Social_cognitive_theory

    The theory states that when people observe a model performing a behavior and the consequences of that behavior, they remember the sequence of events and use this information to guide subsequent behaviors. Observing a model can also prompt the viewer to engage in behavior they already learned.

  6. Pain model of behaviour management - Wikipedia

    en.wikipedia.org/wiki/Pain_model_of_behaviour...

    The model's strategies may also be used by teachers to prevent the development of challenging behaviours in the classroom. The model was developed in Queensland, Australia early this decade by a team of behaviour support teachers led by Patrick Connor, an applied psychologist working as a guidance officer within this team. The teachers, who ...

  7. Instructional scaffolding - Wikipedia

    en.wikipedia.org/wiki/Instructional_scaffolding

    Instructional scaffolding could be employed through modeling a task, giving advice, and/or providing coaching. These supports are gradually removed as students develop autonomous learning strategies, thus promoting their own cognitive, affective and psychomotor learning skills and knowledge. Teachers help the students master a task or a concept ...

  8. Classroom management - Wikipedia

    en.wikipedia.org/wiki/Classroom_management

    The Good Behavior Game (GBG) is a "classroom-level approach to behavior management" [26] that was originally used in 1969 by Barrish, Saunders, and Wolf. The Game entails the class earning access to a reward or losing a reward, given that all members of the class engage in some type of behavior (or did not exceed a certain amount of undesired ...

  9. Good Behavior Game - Wikipedia

    en.wikipedia.org/wiki/Good_Behavior_Game

    The Good Behavior Game was first used in 1967 in Baldwin City, Kansas by Muriel Saunders, who was then a new teacher in a fourth-grade classroom. Muriel Saunders, Harriet Barrish (a graduate student at the University of Kansas), and the professor and co-founder of applied-behavior analysis, the late Montrose Wolfe , co-created the Good Behavior ...