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Sega announced that Shenmue was so unique it belonged to a new genre it termed "full reactive eyes entertainment" or "FREE". [14] A screenshot of an early version of Shenmue, then titled Virtua Fighter RPG: Akira's Story, for the Sega Saturn. AM2 focused on developing the game world, creating a large open environment with minigames and subquests.
Virtua Fighter [nb 1] is a series of fighting games created by Sega AM2 and designer Yu Suzuki. ... [17] and the game became Shenmue, released in 1999. [16]
In 1997, development moved to Sega's upcoming console, the Dreamcast, [12] and the Virtua Fighter connection was dropped. [12] By the time of the Dreamcast's release in Japan in November 1998, the game had been titled Shenmue. [11] Sega advertised Shenmue as belonging to a new genre it termed "full reactive eyes entertainment" or "FREE". [13]
Takenobu Mitsuyoshi (光吉 猛修, Mitsuyoshi Takenobu) is a Japanese composer of video game music, singer, and video game voice actor.He has composed music for various games produced by Sega, including Virtua Fighter 2 and Shenmue. [3]
Yu Suzuki (鈴木 裕, Suzuki Yū, born June 10, 1958) is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensional sprite-scaling games that used "taikan" motion simulator arcade cabinets, such as Hang-On ...
Shenmue (video game) Shenmue II; Sonic the Fighters; Sword of Vermilion ... Virtua Fighter (video game) Virtua Fighter 2; Virtua Fighter 3; Virtua Fighter 4; Virtua ...
Shenmue II was released for Dreamcast in 2001 in Japan and Europe. The Japanese version included Virtua Fighter 4 Passport, promoting Sega's upcoming Virtua Fighter 4. [8] By 2003, the Dreamcast version had sold 100,000 copies, a tenth of the original game's sales. [9]
The Dreamcast's initial release in Japan had four launch titles, which were Virtua Fighter 3tb, Pen Pen TriIcelon, Godzilla Generations, and July. [10] The North American debut featured 19 launch titles, which included highly anticipated ones such as Sonic Adventure, Soulcalibur, and NFL 2K.