Search results
Results From The WOW.Com Content Network
G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...
A typical video tearing artifact (simulated image) Screen tearing [1] is a visual artifact in video display where a display device shows information from multiple frames in a single screen draw. [2] The artifact occurs when the video feed to the device is not synchronized with the display's refresh rate.
As of May 2012, with the latest release of hardware and drivers from Nvidia and AMD, AMD's Radeon HD 7000 series is severely more affected by micro stuttering than Nvidia's GeForce 600 series. In tests performed in Battlefield 3 , a configuration with two GeForce GTX 680 in SLi-mode showed a 7% variation in frame delays, compared to 5% for a ...
On displays with a fixed refresh rate, a frame can only be shown on the screen at specific intervals, evenly spaced apart. If a new frame is not ready when that interval arrives, then the old frame is held on screen until the next interval (stutter) or a mixture of the old frame and the completed part of the new frame is shown . Conversely, if ...
LCD's definitely experience tearing when playing PC games. I can turn off v-sync in Bioshock and within moments I'll notice the hideous screen tearing and have to turn v-sync back on. It's already been covered that if you want to fix tearing, use v-sync. I will always turn on v-sync if the option is there, no question.
There are two graphics hardware drivers: one resides inside of the X display server.There have been several designs of this driver. The current one splits it in two portions: DIX (Device-Independent X) and DDX (Device-Dependent X) Glamor will simplify the X server, and libGL-fglrx-glx [needs update] could use the libDRM of the radeon open-source driver instead of the proprietary binary blob.
In the middle: the FOSS stack, composed out of DRM & KMS driver, libDRM and Mesa 3D.Right side: Proprietary drivers: Kernel BLOB and User-space components. nouveau (/ n uː ˈ v oʊ /) is a free and open-source graphics device driver for Nvidia video cards and the Tegra family of SoCs written by independent software engineers, with minor help from Nvidia employees.
Nvidia GameWorks is a middleware software suite developed by Nvidia. [1] The Visual FX, PhysX, and Optix SDKs provide a wide range of enhancements pre-optimized for Nvidia GPUs . [ 2 ] GameWorks is partially open-source . [ 3 ]