When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Out of the Abyss (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Out_of_the_Abyss_(Dungeons...

    My players couldn’t discern an entry point of the several dozen provided. We didn’t pick it back up". [5] DieHard GameFan said that "more than the previous 5e campaigns, Out of the Abyss' success really depends on the organization, storytelling and improvisational skills of the DM. This is a fantastic piece and one of the best campaigns D&D ...

  3. Scrying - Wikipedia

    en.wikipedia.org/wiki/Scrying

    Scrying, also referred to as "seeing" or "peeping," is a practice rooted in divination and fortune-telling. It involves gazing into a medium, hoping to receive significant messages or visions that could offer personal guidance, prophecy , revelation , or inspiration. [ 1 ]

  4. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    The 5th Edition brought back a new version of the Great Wheel cosmology which includes aspects of World Axis model. [3] In addition, some Dungeons & Dragons settings have cosmologies that are very different from the "standard" ones discussed here. [2]: 95 For example, the Eberron setting has only thirteen planes, all of which are unique to Eberron.

  5. Ravenloft - Wikipedia

    en.wikipedia.org/wiki/Ravenloft

    Ravenloft is a campaign setting for the Dungeons & Dragons roleplaying game.It is an alternate time-space existence known as a pocket dimension or demiplane, called the Demiplane of Dread, which consists of a collection of land pieces called "domains", brought together by a mysterious force known only as the Dark Powers.

  6. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    Sorcerers are innate casters whose magic is influenced by the origin of their arcane connection. "Some sorcerers trace their magic back to a powerful ancestor, like a dragon, a celestial, or a djinni. Others can delineate their magic to an extraplanar source, such as the shrouded lands of the Shadowfell, or the roiling chaos of Limbo".

  7. Mystra (Forgotten Realms) - Wikipedia

    en.wikipedia.org/wiki/Mystra_(Forgotten_Realms)

    Mystra (/ ˈ m ɪ s t r ə / MIS-trə) [1] is a fictional goddess in the Forgotten Realms campaign setting for the Dungeons & Dragons fantasy role-playing game.. She is the Mistress of Magic and Mother of Mysteries who guides the Weave of magic that envelops the world.

  8. Apotropaic magic - Wikipedia

    en.wikipedia.org/wiki/Apotropaic_magic

    This custom seems to have been to avoid bad luck, particularly when setting off on a voyage. Similarly, the burial of an old boot or shoe by the lintel of the back door of a house seems to have had a similar intention. [citation needed] In Ireland and Great Britain, magpies are traditionally thought to bring bad luck.

  9. Magic item (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Magic_item_(Dungeons...

    In 1994, Encyclopedia Magica Volume One, the first of a four-volume set, was published.The series lists all of the magical items published in two decades of TSR products from "the original Dungeons & Dragons woodgrain and white box set and the first issue of The Strategic Review right up to the last product published in December of 1993". [4]