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  2. Final Doom - Wikipedia

    en.wikipedia.org/wiki/Final_Doom

    Final Doom is a first-person shooter video game developed by TeamTNT, and Dario and Milo Casali, and was released by id Software and distributed by GT Interactive in 1996. It was released for MS-DOS and Macintosh computers, as well as for the PlayStation, although the latter featured a selection of levels from the game and from Master Levels for Doom II.

  3. TeamTNT - Wikipedia

    en.wikipedia.org/wiki/TeamTNT

    The team are known for creating the TNT: Evilution episode of Final Doom, as well as several free level packs and developer resources for Doom II. Their source ports, the BOOM [1] and Boom-DM engines were used by many level designers during the height of Doom modding in the 1990s. [2]

  4. List of Doom ports - Wikipedia

    en.wikipedia.org/wiki/List_of_Doom_ports

    On October 1, 1996, a port containing levels from Master Levels for Doom II and Final Doom was released for the PlayStation under the name Final Doom. The PlayStation version of Final Doom has thirteen levels from Master Levels for Doom II, eleven levels from TNT: Evilution, and six levels from The Plutonia Experiment.

  5. Doom modding - Wikipedia

    en.wikipedia.org/wiki/Doom_modding

    It was developed as a freeware release after TNT: Evilution was picked up by id Software to be released as part of Final Doom. [14] Memento Mori is a 32-level megawad for Doom II created by two members of The Innocent Crew, Denis and Thomas Möller, along with other authors, including Tom Mustaine and both Dario and Milo Casali. It was ...

  6. Evilution - Wikipedia

    en.wikipedia.org/wiki/Evilution

    Evilution, a portmanteau of ... TNT: Evilution, one of the episodes of the video game Final Doom; See also. Evolution; Evolution (disambiguation)

  7. John Romero - Wikipedia

    en.wikipedia.org/wiki/John_Romero

    In level 30 of Doom II, "Icon of Sin", the boss is supposed to be a giant demon head with a fragment missing from its forehead. When first viewing the demon, a distorted and demonic message is played, which is actually John Romero saying "To win the game, you must kill me, John Romero!", reversed and distorted to sound like a demonic chant.

  8. Final NBA on TNT slate tips off with Knicks vs. Celtics ...

    www.aol.com/sports/final-nba-tnt-slate-tips...

    TNT has held NBA broadcast rights for 35 years, but this looks to be the final season under the new 11-year media rights deal. (Photo by David Berding/Getty Images) (David Berding via Getty Images)

  9. Doom engine - Wikipedia

    en.wikipedia.org/wiki/Doom_engine

    Doom stores a list of sprites to be drawn ("vissprites") and sorts the list before rendering. Far away sprites are drawn before close ones. This causes some overdraw but usually this is negligible. There is a final issue of middle textures on 2-sided lines, used in transparent bars for example.