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  2. Smoothstep - Wikipedia

    en.wikipedia.org/wiki/Smoothstep

    Smoothstep is a family of sigmoid-like interpolation and clamping functions commonly used in computer graphics, [1] [2] video game engines, [3] and machine learning. [ 4 ] The function depends on three parameters, the input x , the "left edge" and the "right edge", with the left edge being assumed smaller than the right edge.

  3. Motion interpolation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Motion_Interpolation...

    Motion interpolation is a programming technique in data-driven character animation that creates transitions between example motions and extrapolates new motions. Example motions are often created through keyframing or motion capture. However, keyframing is labor-intensive and lacks varieties of motion, and both processes result in motions that ...

  4. Plotting algorithms for the Mandelbrot set - Wikipedia

    en.wikipedia.org/wiki/Plotting_algorithms_for...

    The algorithm does not use complex numbers and manually simulates complex-number operations using two real numbers, for those who do not have a complex data type. The program may be simplified if the programming language includes complex-data-type operations.

  5. Interpolation (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Interpolation_(computer...

    The computed interpolation process is then used to insert many new values in between these key points to give a "smoother" result. In its simplest form, this is the drawing of two-dimensional curves. The key points, placed by the artist, are used by the computer algorithm to form a smooth curve either through, or near these points.

  6. List of numerical libraries - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_libraries

    IMSL Numerical Libraries are libraries of numerical analysis functionality implemented in standard programming languages like C, Java, C# .NET, Fortran, and Python. The NAG Library is a collection of mathematical and statistical routines for multiple programming languages (C, C++, Fortran, Visual Basic, Java, Python and C#) and packages (MATLAB ...

  7. Multivariate interpolation - Wikipedia

    en.wikipedia.org/wiki/Multivariate_interpolation

    In numerical analysis, multivariate interpolation or multidimensional interpolation is interpolation on multivariate functions, having more than one variable or defined over a multi-dimensional domain. [1] A common special case is bivariate interpolation or two-dimensional interpolation, based on two variables or two dimensions.

  8. Marching squares - Wikipedia

    en.wikipedia.org/wiki/Marching_squares

    Use the cell index to access a pre-built lookup table with 16 entries listing the edges needed to represent the cell (shown in the lower right part of the picture below). Apply linear interpolation between the original field data values to find the exact position of the contour line along the edges of the cell.

  9. Upwind scheme - Wikipedia

    en.wikipedia.org/wiki/Upwind_scheme

    In computational physics, the term advection scheme refers to a class of numerical discretization methods for solving hyperbolic partial differential equations.In the so-called upwind schemes typically, the so-called upstream variables are used to calculate the derivatives in a flow field.