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  2. Behavior tree (artificial intelligence, robotics and control)

    en.wikipedia.org/wiki/Behavior_tree_(artificial...

    [15] [5] Event-driven behavior trees solved some scalability issues of classical behavior trees by changing how the tree internally handles its execution, and by introducing a new type of node that can react to events and abort running nodes. Nowadays, the concept of event-driven behavior tree is a standard and used in most of the ...

  3. Behavior tree - Wikipedia

    en.wikipedia.org/wiki/Behavior_tree

    A behavior tree with leaf nodes may revert (symbolized by adding the caret operator ^) to an ancestor node to repeat behavior, or start a new thread (symbolized by two carets ^^). A behavior tree specifies state changes in components, how data and control is passed between components and how threads interact. There are constructs for creating ...

  4. Automated planning and scheduling - Wikipedia

    en.wikipedia.org/wiki/Automated_planning_and...

    Automated planning and scheduling, sometimes denoted as simply AI planning, [1] is a branch of artificial intelligence that concerns the realization of strategies or action sequences, typically for execution by intelligent agents, autonomous robots and unmanned vehicles.

  5. Decision tree - Wikipedia

    en.wikipedia.org/wiki/Decision_tree

    The left tree is the decision tree we obtain from using information gain to split the nodes and the right tree is what we obtain from using the phi function to split the nodes. The resulting tree from using information gain to split the nodes. Now assume the classification results from both trees are given using a confusion matrix.

  6. Subsumption architecture - Wikipedia

    en.wikipedia.org/wiki/Subsumption_architecture

    Subsumption architecture attacks the problem of intelligence from a significantly different perspective than traditional AI. Disappointed with the performance of Shakey the robot and similar conscious mind representation-inspired projects, Rodney Brooks started creating robots based on a different notion of intelligence, resembling unconscious mind processes.

  7. Hierarchical task network - Wikipedia

    en.wikipedia.org/wiki/Hierarchical_task_network

    In artificial intelligence, hierarchical task network (HTN) planning is an approach to automated planning in which the dependency among actions can be given in the form of hierarchically structured networks. Planning problems are specified in the hierarchical task network approach by providing a set of tasks, which can be:

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