When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. KataGo - Wikipedia

    en.wikipedia.org/wiki/KataGo

    KataGo's first release was trained by David Wu using resources provided by his employer Jane Street Capital, [3] but it is now trained by a distributed effort. [4] Members of the computer Go community provide computing resources by running the client, which generates self-play games and rating games, and submits them to a server.

  3. Leela Chess Zero - Wikipedia

    en.wikipedia.org/wiki/Leela_Chess_Zero

    In order to contribute training games, volunteers must download the latest non-release candidate (non-rc) version of the engine and the client. The client connects to the Leela Chess Zero server and iteratively receives the latest neural network version and produces self-play games which are sent back to the server and use to train the network ...

  4. TensorFlow - Wikipedia

    en.wikipedia.org/wiki/TensorFlow

    TensorFlow serves as a core platform and library for machine learning. TensorFlow's APIs use Keras to allow users to make their own machine-learning models. [33] [43] In addition to building and training their model, TensorFlow can also help load the data to train the model, and deploy it using TensorFlow Serving. [44]

  5. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.

  6. List of open-source video games - Wikipedia

    en.wikipedia.org/.../List_of_open-source_video_games

    This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.

  7. General-purpose computing on graphics processing units

    en.wikipedia.org/wiki/General-purpose_computing...

    General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).

  8. CUDA - Wikipedia

    en.wikipedia.org/wiki/CUDA

    When it was first introduced, the name was an acronym for Compute Unified Device Architecture, [4] but Nvidia later dropped the common use of the acronym and now rarely expands it. [5] CUDA is a software layer that gives direct access to the GPU's virtual instruction set and parallel computational elements for the execution of compute kernels. [6]

  9. Category:Video game engines - Wikipedia

    en.wikipedia.org/wiki/Category:Video_game_engines

    This category is for game engines and middleware (such as a physics engine) designed for computer and video games, including source ports Wikimedia Commons has media related to Game engines . Contents