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KataGo's first release was trained by David Wu using resources provided by his employer Jane Street Capital, [3] but it is now trained by a distributed effort. [4] Members of the computer Go community provide computing resources by running the client, which generates self-play games and rating games, and submits them to a server.
In order to contribute training games, volunteers must download the latest non-release candidate (non-rc) version of the engine and the client. The client connects to the Leela Chess Zero server and iteratively receives the latest neural network version and produces self-play games which are sent back to the server and use to train the network ...
TensorFlow serves as a core platform and library for machine learning. TensorFlow's APIs use Keras to allow users to make their own machine-learning models. [33] [43] In addition to building and training their model, TensorFlow can also help load the data to train the model, and deploy it using TensorFlow Serving. [44]
Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.
This is a list of notable open-source video games. Open-source video games are assembled from and are themselves open-source software, including public domain games with public domain source code. This list also includes games in which the engine is open-source but other data (such as art and music) is under a more restrictive license.
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
When it was first introduced, the name was an acronym for Compute Unified Device Architecture, [4] but Nvidia later dropped the common use of the acronym and now rarely expands it. [5] CUDA is a software layer that gives direct access to the GPU's virtual instruction set and parallel computational elements for the execution of compute kernels. [6]
This category is for game engines and middleware (such as a physics engine) designed for computer and video games, including source ports Wikimedia Commons has media related to Game engines . Contents