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  2. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    In JavaScript an object is a mapping from property names to values—that is, an associative array with one caveat: the keys of an object must be either a string or a symbol (native objects and primitives implicitly converted to a string keys are allowed). Objects also include one feature unrelated to associative arrays: an object has a ...

  3. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    In JavaScript, there are 7 primitive data types: string, number, bigint, boolean, symbol, undefined, and null. [19] Their values are considered immutable. These are not objects and have no methods or properties; however, all primitives except undefined and null have object wrappers. [20]

  4. Array (data type) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_type)

    In computer science, array is a data type that represents a collection of elements (values or variables), each selected by one or more indices (identifying keys) that can be computed at run time during program execution. Such a collection is usually called an array variable or array value. [1]

  5. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  6. PL/I - Wikipedia

    en.wikipedia.org/wiki/PL/I

    The list processing functions [24] – Based Variables, Pointers, Areas and Offsets and LOCATE-mode I/O – were first shipped in Release 4. In a major attempt to speed up PL/I code to compete with Fortran object code, PL/I F Release 5 does substantial program optimization of DO-loops facilitated by the REORDER option on procedures.

  7. Bounds checking - Wikipedia

    en.wikipedia.org/wiki/Bounds_checking

    In computer programming, bounds checking is any method of detecting whether a variable is within some bounds before it is used. It is usually used to ensure that a number fits into a given type (range checking), or that a variable being used as an array index is within the bounds of the array (index checking).

  8. Word2vec - Wikipedia

    en.wikipedia.org/wiki/Word2vec

    doc2vec, generates distributed representations of variable-length pieces of texts, such as sentences, paragraphs, or entire documents. [ 14 ] [ 15 ] doc2vec has been implemented in the C , Python and Java / Scala tools (see below), with the Java and Python versions also supporting inference of document embeddings on new, unseen documents.

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    The following are notable software design patterns for OOP objects. [59] Function object: with a single method (in C++, the function operator, operator()) it acts much like a function; Immutable object: does not change state after creation; First-class object: can be used without restriction; Container object: contains other objects