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  2. Queueing theory - Wikipedia

    en.wikipedia.org/wiki/Queueing_theory

    Through management science, businesses are able to solve a variety of problems using different scientific and mathematical approaches. Queueing analysis is the probabilistic analysis of waiting lines, and thus the results, also referred to as the operating characteristics, are probabilistic rather than deterministic. [5]

  3. Waiting staff - Wikipedia

    en.wikipedia.org/wiki/Waiting_staff

    An individual waiting tables (or waiting on or waiting at tables) [6] or waitering or waitressing [7] is commonly called a waiter, server, front server, waitress, member of the wait staff, waitstaff, [8] serving staff server, waitperson, [9] or waitron.

  4. G/G/1 queue - Wikipedia

    en.wikipedia.org/wiki/G/G/1_queue

    Kingman's formula gives an approximation for the mean waiting time in a G/G/1 queue. [6] Lindley's integral equation is a relationship satisfied by the stationary waiting time distribution which can be solved using the Wiener–Hopf method .

  5. Little's law - Wikipedia

    en.wikipedia.org/wiki/Little's_law

    In mathematical queueing theory, Little's law (also result, theorem, lemma, or formula [1] [2]) is a theorem by John Little which states that the long-term average number L of customers in a stationary system is equal to the long-term average effective arrival rate λ multiplied by the average time W that a customer spends in the system.

  6. List of abstractions (computer science) - Wikipedia

    en.wikipedia.org/wiki/List_of_abstractions...

    A step-by-step procedure or formula for solving a problem. Fundamental for algorithm design and analysis in various domains. Data type: A classification identifying one of various types of data, indicating the possible values for that type, the operations that can be done on that type, and the way the data of that type can be stored.

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    mail.aol.com

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  8. Mean sojourn time - Wikipedia

    en.wikipedia.org/wiki/Mean_sojourn_time

    The mean sojourn time (or sometimes mean waiting time) for an object in a dynamical system is the amount of time an object is expected to spend in a system before leaving the system permanently. This concept is widely used in various fields, including physics, chemistry, and stochastic processes, to study the behavior of systems over time.

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