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Java game development framework, provides a unified API that works across all supported platforms LithTech: Yes 3D Cross-platform: List: Proprietary: Luminous Engine: Yes 3D PlayStation 4, Xbox One, Windows: Final Fantasy XV: Proprietary: LyN: Yes 3D Cross-platform: List: Proprietary: Intended to scale effectively on 7th and 8th generation ...
Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.
API testing is a type of software testing that involves testing application programming interfaces (APIs) directly and as part of integration testing to determine if they meet expectations for functionality, reliability, performance, and security. [1] Since APIs lack a GUI, API testing is performed at the message layer. [2]
API use can vary depending on the type of programming language involved. An API for a procedural language such as Lua could consist primarily of basic routines to execute code, manipulate data or handle errors while an API for an object-oriented language, such as Java, would provide a specification of classes and its class methods.
In computer programming, DLL injection is a technique used for running code within the address space of another process by forcing it to load a dynamic-link library. [1] DLL injection is often used by external programs to influence the behavior of another program in a way its authors did not anticipate or intend.
An open API (often referred to as a public API) is a publicly available application programming interface that provides developers with programmatic access to a (possibly proprietary) software application or web service. [1] Open APIs are APIs that are published on the internet and are free to access by consumers. [2]
Pygame was originally written by Pete Shinners to replace PySDL after its development stalled. [2] [8] It has been a community project since 2000 [9] and is released under the free software GNU Lesser General Public License [5] (which "provides for Pygame to be distributed with open source and commercial software" [10]).
SpriteBuilder: Previously known as CocosBuilder, [6] SpriteBuilder is an IDE for Cocos2D-SpriteBuilder apps. SpriteBuilder is free and its development was sponsored by Apportable, who also sponsored the free Cocos2D-SpriteBuilder, Cocos3D, and Chipmunk physics projects.