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  2. OpenMW - Wikipedia

    en.wikipedia.org/wiki/OpenMW

    The project aims to address issues with the original engine, as Morrowind no longer had support or bug-fix updates. The OpenMW engine is programmed in C++ and uses the Bullet physics engine, OpenAL-Soft for audio, MyGUI for window widgets, and SDL 2 for input. The launcher and OpenMW-CS tool use Qt for their graphical user interfaces.

  3. List of computer simulation software - Wikipedia

    en.wikipedia.org/wiki/List_of_computer...

    Simcad Pro - Process simulation software with On-The-Fly model changes while the simulation is running. Lean analysis, VR, and physics. Developed by CreateASoft, Inc. Chicago USA; Simcenter STAR-CCM+ - a computational fluid dynamics based simulation software developed by Siemens Digital Industries Software.

  4. Garry's Mod - Wikipedia

    en.wikipedia.org/wiki/Garry's_Mod

    The player character (right) positioning characters from Team Fortress 2 on a couch using the physics gun. Garry's Mod is a physics-based sandbox game that, in its base game mode, has no set objectives. The player is able to spawn non-player characters, ragdolls, and props, and interact with them by various means. [1]

  5. Gmax - Wikipedia

    en.wikipedia.org/wiki/Gmax

    Screenshot. Gmax is an application based on Autodesk's 3ds Max application used by professional computer graphics artists. 3ds Max is a comprehensive modeling, animation and rendering package with some secondary post-production and compositing features.

  6. Endorphin (software) - Wikipedia

    en.wikipedia.org/wiki/Endorphin_(software)

    Endorphin is a dynamic motion synthesis software package developed by NaturalMotion in 2005. [1] Endorphin can be used to generate computer simulations of large numbers of independent characters interacting with each other and the world according to brief scripts or 'behaviours'.

  7. Kerbal Space Program - Wikipedia

    en.wikipedia.org/wiki/Kerbal_Space_Program

    Some parts from this mod outside of core functionality were added as part of the release of the 1.1 update, with full integration of the mod to stock game being the version 1.3. In collaboration with ESA, Squad added components for the BepiColombo and Rosetta spacecraft along with several ESA-themed textures for in-game parts in version 1.10.

  8. Terra Invicta - Wikipedia

    en.wikipedia.org/wiki/Terra_Invicta

    The base game of Terra Invicta is set after September 30, 2022, when an alien spacecraft crash-lands on Earth. More spacecraft are detected to be approaching Earth from the Kuiper belt with hostile intent, part of an alien species that lost their homeworld to a powerful alien empire and now seek to neuter similar highly-developed intelligent species that could pose a threat, such as humanity ...

  9. Totally Accurate Battlegrounds - Wikipedia

    en.wikipedia.org/wiki/Totally_Accurate_Battlegrounds

    However, the game is differentiated by a physics engine which produces exaggerated character motions when moving or using weapons (including stretching limbs and exaggerated knockback when using guns), the ability to dual-wield weapons, a self-constructing wall functioning as the game's "storm," and a wide array of weapons directly pulled from ...