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x64dbg is a free and open-source [1] debugging software available on Windows-based systems.It is used to analyze 64-bit executable files, while its counterpart, x32dbg, is used to analyze 32-bit executable files.
WinDbg is a multipurpose debugger for the Microsoft Windows computer operating system, distributed by Microsoft. [2] Debugging is the process of finding and resolving errors in a system; in computing it also includes exploring the internal operation of software as a help to development.
A shareware debugger, but free to use, OllyDbg is a 32-bit assembler-level debugger from Oleh Yuschuk. However, it can only be used for user-mode debugging. An open source kernel debugger similar to SoftICE named Rasta Ring 0 Debugger (RR0D) is available. [4] [5] It provides low-level debugging for Microsoft Windows, Linux, OpenBSD, NetBSD, and ...
AQtime — profiler and memory/resource debugger for Windows; ARM Development Studio 5 (DS-5) CA/EZTEST — was a CICS interactive test/debug software package; CodeView — was a debugger for the DOS platform; dbx — a proprietary source-level debugger for Pascal/Fortran/C/C++ on UNIX platforms; DEBUG — the built-in debugger of DOS and ...
Free Pascal and the Lazarus IDE can use LLDB as backend for their own FpDebug engine. The LLDB debugger is known to work on macOS, Linux, FreeBSD, NetBSD and Windows, [4] and supports i386, x86-64, and ARM instruction sets. [5] LLDB is the default debugger for Xcode 5 and later. Android Studio also uses LLDB for debug. [6]
Debugger in Microsoft Visual Studio: C++, JavaScript, .net languages Windows 7, Windows Server 2008 R2, Windows 8, Windows Server 2012, Windows 8.1, Windows Server 2012 R2[4], Windows 10, Windows Server 2016 Yes, Yes Proprietary: March 7, 2017 XPEDITER: 1980? family of mainframe debuggers COBOL, PL/1 & Assembler: z/OS: Yes Yes Proprietary
KDevelop is a free and open-source integrated development environment (IDE) for Unix-like computer operating systems and Windows. It provides editing, navigation and debugging features for several programming languages, and integration with build automation and version-control systems, using a plugin-based architecture. [5]
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