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Visual Studio Code was first announced on April 29, 2015 by Microsoft at the 2015 Build conference. A preview build was released shortly thereafter. [13]On November 18, 2015, the project "Visual Studio Code — Open Source" (also known as "Code — OSS"), on which Visual Studio Code is based, was released under the open-source MIT License and made available on GitHub.
Cocoa text system: Supports text components of macOS. Proprietary: Scintilla (software) Used as the core of several text editors. HPND: sed (stream editor) The standard Unix stream editor based on the scripting features in ed. A utility that parses and transforms text, using a simple, compact programming language. Free software: Text Processing ...
Code completion is an autocompletion feature in many integrated development environments (IDEs) that speeds up the process of coding applications by fixing common mistakes and suggesting lines of code.
The original Visual Objects project (code-named Aspen) was started as part of Nantucket's attempts to bring the Clipper language to Windows, and move from the procedural to the object-oriented style. It also converted Clipper from a p-code system to being a true native compiler and introduced more elements of the C language (such as typed ...
The Windows API, informally WinAPI, is the foundational application programming interface (API) that allows a computer program to access the features of the Microsoft Windows operating system in which the program is running. Programs can access API functionality via shared-library technologies or via system-file access. [disputed – discuss]
For a DLL, the VB code generally provides no user interface, and instead provides COM objects to other programs. This allows for capabilities such as server-side processing or an add-in module. Via the COM technology, unused memory is recovered for reuse using reference counting ; recovering when the count reaches zero.
Dynamic loading is a mechanism by which a computer program can, at run time, load a library (or other binary) into memory, retrieve the addresses of functions and variables contained in the library, execute those functions or access those variables, and unload the library from memory.
Refactoring is usually motivated by noticing a code smell. [2] For example, the method at hand may be very long, or it may be a near duplicate of another nearby method. Once recognized, such problems can be addressed by refactoring the source code, or transforming it into a new form that behaves the same as before but that no longer "smells".