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Ironclads: High Seas (or IHS) (Russian: Броненосцы: Главный калибр) is a steam-ship period 3D tactical naval simulator focusing on fleet-scale battles in real time. The game allows you to set up battles squadron groups, their formations and management, with realistic ship models and characteristics, as well as advanced ...
The game starts the player with a 5th level D&D character.The available classes are: Clerics, Fighters, Paladins, Rangers, Mages, and Thieves. There are three main parts to the game: (1) docked at a planet, (2) in space travel and ship-to-ship combat, and (3) on-board personal combat.
Five years after the events of Treasure Planet, Jim Hawkins graduates from the Royal Navy Academy and becomes commander of an Imperial patrol ship.As Jim patrols various sectors of the Etherium, Her Majesty's Empire is in the process of negotiating peace with the Procyons, raccoon-like warriors who have been at war with the Empire for centuries.
Sea Dogs (video game) Sea Power (video game) Sea Wolf (video game) Seafox (video game) Seventh Fleet (video game) Sid Meier's Pirates! Sid Meier's Pirates! (2004 video game) Silent Hunter (video game) Silent Hunter II; Silent Hunter III; Silent Hunter 4: Wolves of the Pacific; Silent Hunter 5: Battle of the Atlantic; Skull and Bones (video game ...
Fleet Command, previously labelled as Jane's Fleet Command, is a real-time tactics naval warfare simulation computer game released in May 1999. [3] It was developed by Sonalysts Inc. and published by Electronic Arts (EA).
The game introduces a 3D-environment with DirectX 9.0c capabilities. As an MMORPG, the game features fleet operations (party-system), companies (guilds), player versus player combat, trade, adventure, and poker, and large-scale factional warfare, along with a single player storyline and player-vs-environment quests.
Harpoon is a series of realistic air and naval computer wargames based upon Larry Bond's miniatures game of the same name. Players can choose between either the Blue or Red side in simulated naval combat situations, which includes local conflicts as well as simulated Cold War confrontations between the United States and the Soviet Union.
Take-Two Interactive bought the publishing rights to the game from Mission Studios in 1995, and released v1.00 of the game, [8] with GameTek (UK) publishing the game in 1997. [ 6 ] In Take-Two Interactive's SEC filings on February 10, 1997, the company stated that Battlecruiser 3000AD accounted for 14.2% of revenue for the fiscal year ending ...