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  2. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    Mipmapping is a standard technique used to save some of the filtering work needed during texture minification. [2] It is also highly beneficial for cache coherency - without it the memory access pattern during sampling from distant textures will exhibit extremely poor locality, adversely affecting performance even if no filtering is performed.

  3. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    A diamond plate texture rendered close-up using physically based rendering principles. Microfacet abrasions cover the material, giving it a rough, realistic look even though the material is a metal. Specular highlights are high and realistically modeled at the appropriate edge of the tread using a normal map.

  4. Texture compression - Wikipedia

    en.wikipedia.org/wiki/Texture_compression

    Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems. Unlike conventional image compression algorithms, texture compression algorithms are optimized for random access. Texture compression can be applied to reduce memory usage at runtime.

  5. Graphic texture - Wikipedia

    en.wikipedia.org/wiki/Graphic_texture

    Graphic granite is a leucocratic granitic rock consisting of alkali feldspar with exsolved quartz typically forming a distinctive repetitive pattern sometimes resembling cuneiform writing. Experiments have shown that graphic granite texture is derived from large single crystals of quartz and feldspar interleaving to create the cuneiform illusion.

  6. Realm versus Realm - Wikipedia

    en.wikipedia.org/wiki/Realm_versus_realm

    In 2001, Mythic Entertainment introduced a new team-based form of PvP combat with the release of Dark Age of Camelot and called it Realm versus Realm. In Realm vs Realm the rules would be similar to PvP combat. Where a single combatant or a group faces one another in PvP, RvR introduces entire factions fighting each other.

  7. Rust (video game) - Wikipedia

    en.wikipedia.org/wiki/Rust_(video_game)

    A comparison of two different updates of Rust, the top (2014) one is the earlier of the two.The bottom (2016) used an updated game engine. Rust ' s development began as a clone of DayZ, [28] a popular survival mod for ARMA 2, featuring elements derived from Minecraft. [29]

  8. Crystallographic texture - Wikipedia

    en.wikipedia.org/wiki/Crystallographic_texture

    Texture is seen in almost all engineered materials, and can have a great influence on materials properties. The texture forms in materials during thermo-mechanical processes, for example during production processes e.g. rolling. Consequently, the rolling process is often followed by a heat treatment to reduce the amount of unwanted texture.