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Swing is a platform-independent, "model–view–controller" GUI framework for Java, which follows a single-threaded programming model. [11] Additionally, this framework provides a layer of abstraction between the code structure and graphic presentation of a Swing-based GUI.
While the library classes java.util.Observer and java.util.Observable exist, they have been deprecated in Java 9 because the model implemented was quite limited. Below is an example written in Java that takes keyboard input and handles each input line as an event.
The term "POJO" initially denoted a Java object which does not follow any of the major Java object models, conventions, or frameworks. It has since gained adoption as a language-agnostic term, because of the need for a common and easily understood term that contrasts with complicated object frameworks.
A general interface between Java and the native system, used for windowing, events, and layout managers. This API is at the core of Java GUI programming and is also used by Swing and Java 2D. It contains: The interface between the native windowing system and the Java application; The core of the GUI event subsystem; Several layout managers;
The Swing Application Framework (JSR 296) is a Java specification for a simple application framework for Swing applications, with a graphical user interface (GUI) in computer software. It defines infrastructure common to most desktop applications, making Swing applications easier to create. It has now been withdrawn. [1]
What’s the difference between swinging and an open relationship? Swinging falls under the umbrella term of “ethical non-monogamy,” just like an open or polyamorous relationship. But here’s ...
The Java Foundation Classes are comparable to the Microsoft Foundation Class Library (MFC). JFC is an extension of the original Java Abstract Windowing Toolkit (AWT). Using JFC and Swing, an additional set of program components, a programmer can write programs that are independent of the windowing system within a particular operating system.
Flex disallows threading entirely, for example. Really Swing has only one thread allowed to touch pixels and objects representing the widgets, but any number of threads that can do anything else. Swing is merely upfront about it's nature. 75.173.228.67 04:43, 28 June 2009 (UTC)