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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... provide free tools to convert 3d assets content from FBX files or Unity ...

  3. glTF - Wikipedia

    en.wikipedia.org/wiki/GlTF

    Open-source glTF converters are available from COLLADA, FBX, and OBJ. Assimp can import and export glTF. glTF files can also be directly exported from a variety of 3D editors, such as Blender , Vectary , Autodesk 3ds Max (natively or using Verge3D exporter [ 43 ] ), Autodesk Maya (using babylon.js exporter [ 44 ] ), Autodesk Inventor , Modo ...

  4. OpenSceneGraph - Wikipedia

    en.wikipedia.org/wiki/OpenSceneGraph

    OpenSceneGraph is an open-source 3D graphics application programming interface (library or framework), [2] used by application developers in fields such as visual simulation, computer games, virtual reality, scientific visualization and modeling.

  5. COLLADA - Wikipedia

    en.wikipedia.org/wiki/COLLADA

    The suite allows applications that import and export COLLADA to test against a large suite of examples, ensuring that they conform properly to the specification. In July 2012, the CTS software was released on GitHub , [ 6 ] allowing for community contributions.

  6. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    Name Windows macOS Linux Unix BSD iOS Android Other 3ds Max: Yes No No No No No No AC3D: Yes Yes Yes No No No No Art of Illusion — — — — — — — Java virtual machine

  7. Noesis (software) - Wikipedia

    en.wikipedia.org/wiki/Noesis_(software)

    A full version history is maintained in the software's current documentation. [2] Articles have been written to elaborate upon the addition of notable features throughout development, including Python support, physically based rendering, and Autodesk FBX support.

  8. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8.Metal combines functions similar to OpenGL and OpenCL in one API.

  9. Tilt Brush - Wikipedia

    en.wikipedia.org/wiki/Tilt_Brush

    Demonstration of Tilt Brush at Google Cloud Next 2017. The application is designed for 6DoF motion interfaces in virtual reality. There is also a keyboard and mouse version, but this is not publicly available and is used only for development purposes. [1]