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namespace DesignPattern.Objectpool; // The PooledObject class is the type that is expensive or slow to instantiate, // or that has limited availability, so is to be held in the object pool. public class PooledObject {private DateTime _createdAt = DateTime.
In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.
In object-oriented computer programming, a null object is an object with no referenced value or with defined neutral (null) behavior.The null object design pattern, which describes the uses of such objects and their behavior (or lack thereof), was first published as "Void Value" [1] and later in the Pattern Languages of Program Design book series as "Null Object".
For these reasons, creational patterns are more useful than hard-coding behaviors. Creational patterns make design become more flexible. They provide different ways to remove explicit references in the concrete classes from the code that needs to instantiate them. [8] In other words, they create independency for objects and classes.
In predicate logic, universal instantiation [1] [2] [3] (UI; also called universal specification or universal elimination, [citation needed] and sometimes confused with dictum de omni) [citation needed] is a valid rule of inference from a truth about each member of a class of individuals to the truth about a particular individual of that class.
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Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS ...
The factory method design pattern solves problems such as: How can an object's subclasses redefine its subsequent and distinct implementation? The pattern involves creation of a factory method within the superclass that defers the object's creation to a subclass's factory method.