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This is a list of deities of Dungeons & Dragons, including all of the 3.5 edition gods and powers of the "Core Setting" for the Dungeons & Dragons (D&D) roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical alignment system – 'role playing ...
Pages in category "Dungeons & Dragons deities" The following 37 pages are in this category, out of 37 total. This list may not reflect recent changes. * Greyhawk deities;
This book contains an exhaustive list of all the Lesser through Greater human gods and their churches. The supplement provides numerous spells and special powers for clerics of each different faith. Faiths & Avatars details the clergy, the ethos, and important information to depict the Faerûnian pantheon in a campaign setting.
Deities & Demigods (abbreviated DDG), [1] alternatively known as Legends & Lore (abbreviated L&L or LL), [1] is a reference book for the Dungeons & Dragons fantasy role-playing game (D&D). The book provides descriptions and game statistics of gods and legendary creatures from various sources in mythology and fiction , and allows dungeon masters ...
54.2 Dungeons and Dragons. ... This is a list of goddesses, deities regarded as female or mostly feminine in gender. ... (Goddess of Power) Farore (Goddess of Courage)
Introduced in the 1st Edition of Advanced Dungeons & Dragons (AD&D) and continuing into 2004's release of Complete Divine, Bahamut, the Platinum Dragon, is the King of the Good Dragons. [2] He is a deity of good dragonkind (usually, but not exclusively, referring to metallic dragons) and a member of the default pantheon of D&D gods. [3]
The city of Baldur's Gate falls under the influence of evil gods, so adventurers must search for redemption in Avernus, the first layer of the Nine Hells. 256: 1-13: 978-0-7869-6676-9: Icewind Dale: Rime of the Frostmaiden: Chris Perkins et al. [8] September 15, 2020
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.