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  2. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    The observer design pattern is a behavioural pattern listed among the 23 well-known "Gang of Four" design patterns that address recurring design challenges in order to design flexible and reusable object-oriented software, yielding objects that are easier to implement, change, test and reuse.

  3. ReactiveX - Wikipedia

    en.wikipedia.org/wiki/ReactiveX

    ReactiveX is a combination of ideas from the observer and the iterator patterns and from functional programming. [2] An observer subscribes to an observable sequence. The sequence then sends the items to the observer one at a time, usually by calling the provided callback function. The observer handles each one before processing the next one.

  4. Measurement in quantum mechanics - Wikipedia

    en.wikipedia.org/wiki/Measurement_in_quantum...

    The approach codified by John von Neumann represents a measurement upon a physical system by a self-adjoint operator on that Hilbert space termed an "observable". [1]: 17 These observables play the role of measurable quantities familiar from classical physics: position, momentum, energy, angular momentum and so on.

  5. Talk:Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Talk:Observer_pattern

    Observer pattern is not the same thing as Publish/Subscribe. Gang of Four is the canonical reference. --Merarischroeder 02:18, 24 January 2021 (UTC) If GoF is the canonical reference, they describe Publish/Subscribe as an alias for Observer. 64.234.88.136 15:41, 17 May 2022 (UTC)

  6. Observable - Wikipedia

    en.wikipedia.org/wiki/Observable

    [2] [3] [4] As a consequence, only certain measurements can determine the value of an observable for some state of a quantum system. In classical mechanics, any measurement can be made to determine the value of an observable. The relation between the state of a quantum system and the value of an observable requires some linear algebra for its ...

  7. Observability - Wikipedia

    en.wikipedia.org/wiki/Observability

    A system is said to be observable if, for every possible evolution of state and control vectors, the current state can be estimated using only the information from outputs (physically, this generally corresponds to information obtained by sensors). In other words, one can determine the behavior of the entire system from the system's outputs.

  8. State observer - Wikipedia

    en.wikipedia.org/wiki/State_observer

    In control theory, a state observer, state estimator, or Luenberger observer is a system that provides an estimate of the internal state of a given real system, from measurements of the input and output of the real system. It is typically computer-implemented, and provides the basis of many practical applications.

  9. Angular distance - Wikipedia

    en.wikipedia.org/wiki/Angular_distance

    When the rays are lines of sight from an observer to two points in space, it is known as the apparent distance or apparent separation. Angular distance appears in mathematics (in particular geometry and trigonometry) and all natural sciences (e.g., kinematics, astronomy, and geophysics).

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