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  2. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    Learning through play is a term used in education and psychology to describe how a child can learn to make sense of the world around them. Through play children can develop social and cognitive skills, mature emotionally, and gain the self-confidence required to engage in new experiences and environments. [1]

  3. The impact of early childhood education is widespread ... - AOL

    www.aol.com/finance/impact-early-childhood...

    The lasting benefits of play-based learning. Economist and Nobel laureate James Heckman, who has studied the Perry data extensively, found that while the program initially boosted the participants ...

  4. Music education for young children - Wikipedia

    en.wikipedia.org/wiki/Music_education_for_young...

    For centuries, parents, grandparents, and instructors, the keepers of history, have fashioned and passed down fingerplays and action rhymes. Music education for young children is an educational program introducing children in a playful manner to singing, speech, music, motion and organology. It is a subarea of music education.

  5. Pre-school playgroup - Wikipedia

    en.wikipedia.org/wiki/Pre-school_playgroup

    v. t. e. A pre-school playgroup, or in everyday usage just a playgroup, is an organised group providing care and socialisation for children under five. The term is widely used in the United Kingdom. Playgroups are the same as preschool education and nursery schools. They can provide full-time care, or operate for only a few hours a day during ...

  6. Play (activity) - Wikipedia

    en.wikipedia.org/wiki/Play_(activity)

    Playfulness by Paul Manship. Play is a range of intrinsically motivated activities done for recreational pleasure and enjoyment. [1] Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds.

  7. Gamification of learning - Wikipedia

    en.wikipedia.org/wiki/Gamification_of_learning

    The gamification of learning is an educational approach that seeks to motivate students by using video game design and game elements in learning environments. [1][2] The goal is to maximize enjoyment and engagement by capturing the interest of learners and inspiring them to continue learning. [3] Gamification, broadly defined, is the process of ...