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Fortnite Battle Royale is offered under a free-to-play model funded by microtransactions and is updated as a live service game; originally released for macOS, PlayStation 4, Windows, and Xbox One, it has since been ported to iOS, [c] Nintendo Switch, and Android, [c] and later as a launch title for Xbox Series X/S and PlayStation 5.
Fortnite is an online video game and game platform developed by Epic Games and released in 2017. It is available in seven distinct game mode versions that otherwise share the same general gameplay and game engine: Fortnite Battle Royale, a free-to-play battle royale game in which up to 100 players fight to be the last person standing; Fortnite: Save the World, a cooperative hybrid tower ...
Fortnite Battle Royale [c] Windows, macOS, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Android, iOS, Nintendo Switch: September 26, 2017 [d] Epic Games Epic Games [46] [47] Fortnite Creative [c] Windows, macOS, PlayStation 4, PlayStation 5 Xbox One, Xbox Series X/S, Android, iOS, Nintendo Switch: December 13, 2018: Epic Games Epic ...
Microsoft Windows, PlayStation 4, Xbox One First-person No No a battle royale mode in Battlefield V [9] June 10, 2019: Nuclear Winter (Fallout 76) Bethesda Game Studios: Bethesda Softworks: Microsoft Windows, PlayStation 4, Xbox One First-person / Third-person No No a battle royale mode in Fallout 76: August 21, 2019: Rogue Heist: Lifelike Studios
Following on the popularity of PlayerUnknown's Battlegrounds, a battle royale game released earlier in 2017, Epic developed a variant of Fortnite called Fortnite Battle Royale, which was released in September 2017 [62] as a free-to-play title across computer, console, and mobile platforms.
A standalone battle royale game version, Fortnite Battle Royale, was released for the same platforms in September 2017. In association with this change, Epic dropped the use of loot boxes, instead opting for direct purchase of cosmetics through the in-game currency known as V-Bucks. Following the release, the player-versus-environment mode was ...