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The Lord of the Rings: The Battle for Middle-earth II is a 2006 real-time strategy video game developed and published by Electronic Arts.The second part of the Middle-earth strategy game series, it is based on the fantasy novels The Lord of the Rings and The Hobbit by J. R. R. Tolkien and its live-action film series adaptation.
The Lord of the Rings: The Battle for Middle-earth is a 2004 real-time strategy video game developed by EA Los Angeles for Microsoft Windows.The first part of the Middle-earth strategy game, It is based on Peter Jackson's The Lord of the Rings film trilogy, in turn based on J. R. R. Tolkien's original novel.
The campaign allows the player to command the army of Angmar from its foundation and early attacks against Arnor, to the destruction of Arnor at the battle of Fornost. The story for The Rise of the Witch-king draws a great deal upon the Appendices at the end of The Return of the King to form a basis for the conflict between Arnor and Angmar.
This is a list of Middle-earth video games.It includes both video games based directly on J. R. R. Tolkien's books about Middle-earth, and those derived from The Lord of the Rings and The Hobbit films by New Line Cinema and Warner Bros. which in turn were based on Tolkien's novels of the same name.
Middle Earth Strategy Battle Game, previously marketed as The Lord of the Rings Strategy Battle Game, The Hobbit: An Unexpected Journey Strategy Battle Game, The Hobbit: The Desolation of Smaug Strategy Battle Game and The Hobbit: The Battle of Five Armies Strategy Battle Game, is a tabletop miniature wargame produced by Games Workshop.
[g] Other games include The Third Age and its Game Boy Advance version, Tactics, The Battle for Middle-earth, The Battle for Middle-earth II and its expansion The Rise of the Witch-king, Conquest, Aragorn's Quest, War in the North, Lego The Lord of the Rings, Guardians of Middle-earth, Middle-earth: Shadow of Mordor, and Middle-earth: Shadow of ...
"Erebor", specifically the southern spurs of the Mountain and Dale, is a playable map in The Lord of the Rings: The Battle for Middle-earth II. It has three gates, including the one Tolkien described and two which cannot be closed, to allow those playing as invading forces to easily enter the stronghold. [12]
The Lord of the Rings: War of the Ring is a 2003 real-time strategy game (RTS) developed by Liquid Entertainment and published by Sierra Entertainment, a subsidiary of Vivendi Universal Games. Set in J. R. R. Tolkien’s fictional Middle-earth, it expands upon the events of the War of the Ring as told in his fantasy novel, The Lord of the Rings.