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The std::string type is the main string datatype in standard C++ since 1998, but it was not always part of C++. From C, C++ inherited the convention of using null-terminated strings that are handled by a pointer to their first element, and a library of functions that manipulate such strings.
Since C++23, the C++ standard library can now be imported as a module, but must be imported in its entirety rather than importing specific packages of the library like in Java, with import std;, or optionally if requiring the C standard library in the global scope, with import std.compat;.
The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number.
string.length() C++ (STL) string.length: Cobra, D, JavaScript: string.length() Number of UTF-16 code units: Java (string-length string) Scheme (length string) Common Lisp, ISLISP (count string) Clojure: String.length string: OCaml: size string: Standard ML: length string: Number of Unicode code points Haskell: string.length: Number of UTF-16 ...
For example, Java defines a string literal as an instance of the java.lang.String class. Smalltalk defines an anonymous function expression (a "block") as an instance of its library's BlockContext class. Scheme does not specify which portions must be implemented as core language vs. standard library.
Apache C++ Standard Library (The starting point for this library was the 2005 version of the Rogue Wave standard library [15]) Libstdc++ uses code derived from SGI STL for the algorithms and containers defined in C++03. Dinkum STL library by P.J. Plauger; The Microsoft STL which ships with Visual C++ is a licensed derivative of Dinkum's STL.
32-bit compilers emit, respectively: _f _g@4 @h@4 In the stdcall and fastcall mangling schemes, the function is encoded as _name@X and @name@X respectively, where X is the number of bytes, in decimal, of the argument(s) in the parameter list (including those passed in registers, for fastcall).
In C++, any class that can be three-way compared can be a parameter to instances of std::compare_three_way, std::strong_order, std::weak_order, or std::partial_order. Since Java version 1.5, the same can be computed using the Math.signum static method if the difference can be known without computational problems such as arithmetic overflow ...