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The PlayStation Camera is a motion sensor and camera accessory for the PlayStation 4 and PlayStation 5, developed by Sony Computer Entertainment. It is the successor to the PlayStation Eye for the PlayStation 3, which was released in 2007. It is also the motion sensor used to track the PlayStation VR virtual reality headset.
Using the PS5 Tempest 3D AudioTech, the headset supports 3D audio through headphones, allowing the in-game audio to dynamically adapt to the user position and head movements. [29] Additionally, the headset has a cooling system that incorporates a duct and a small fan to cool the onboard IC chip. [30]
PS5 Availability Ref. 3Player: No Yes No Unknown IE: 7plus: No Discontinued Yes Yes AU [1] 9Now: No No Discontinued No AU: ABC iview: No Yes Yes Unknown AU [1] AOL On: No Yes Yes Unknown All SCEA regions: Amazon Prime Video: No Yes Yes Yes All regions [2] [3] Animax: Yes Yes Yes Unknown All SCEAsia regions, JP, CZ, DE, HU, RO, SK, UK ...
Windows Mixed Reality (also referred to as "Windows MR" or "WMR"), developed by Microsoft Corporation for Windows 10, version 20H2, through Windows 11, version 23H2 PCs. PlayStation VR , developed by Sony Computer Entertainment for use with PlayStation 4 and PlayStation 5 ( PlayStation VR2 ) home video game console.
[7] [8] The headset also has a processor box which enables the Social Screen video output to the television, as well as process the 3D audio effect, and uses a 3.5mm headphone jack. [7] [9] The headset also has nine positional LEDs on its surface for the PlayStation Camera to track 360 degree head movement. [7] [10]
After a ghostly tour of an empty house, we meet the new family moving in: Rebecca (Lucy Liu), Chris (Chris Sullivan) and their two teenage children Tyler (Eddy Maday) and Chloe (Callina Liang).
The camera features a two-setting adjustable fixed-focus zoom lens. Selected manually by rotating the lens barrel, the PlayStation Eye can be set to a 56 ° field of view (red dot) similar to that of the EyeToy, [ 11 ] for close-up framing in chat applications, or a 75° field of view (blue dot) for long-shot framing in interactive physical ...
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