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  2. GarageGames - Wikipedia

    en.wikipedia.org/wiki/GarageGames

    GarageGames was founded in Eugene, Oregon in 2000 by Jeff Tunnell, Tim Gift, Rick Overman, and Mark Frohnmayer. Working in their garage on severance checks, the founders derived the name GarageGames as a play off the term "garage band", and is meant to evoke a similar attitude in game development.

  3. Category:GarageGames games - Wikipedia

    en.wikipedia.org/wiki/Category:GarageGames_games

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  4. Category : Commercial video games with freely available ...

    en.wikipedia.org/wiki/Category:Commercial_video...

    Pages in category "Commercial video games with freely available source code" The following 200 pages are in this category, out of approximately 300 total. This list may not reflect recent changes .

  5. InstantAction - Wikipedia

    en.wikipedia.org/wiki/InstantAction

    On April 29, 2010 InstantAction released a 20-minute demo of the game to show off the companies new embed technology, along with the option to buy the full game for $9.99. [11] Instant Jam was a music rhythm game similar to Guitar Hero, only in the browser. The game supported 2000 songs at launch, with plans to add more in the months thereafter.

  6. Torque (game engine) - Wikipedia

    en.wikipedia.org/wiki/Torque_(game_engine)

    Torque 2D, originally Torque Game Builder, is a game engine designed for 2D games and based on the Torque Game Engine. [25] It was first released in 2006, in a standard and a pro version, with the professional version including the source code. [25] Torque 2D started as Torque Game Builder because the ultimate goal was to make it a game-making ...

  7. Gearhead Garage - Wikipedia

    en.wikipedia.org/wiki/Gearhead_Garage

    Snap-On Gearhead Garage: The Virtual Mechanic is a PC game in which players repair and customize late model cars and trucks. It was created by Mekada, endorsed by Snap-on Tools, and published in 1999 by Head Games (subsequently acquired by Activision). There is no feature for driving the cars but Gearhead Garage introduced an entirely new "bolt ...

  8. List of PC games (G) - Wikipedia

    en.wikipedia.org/wiki/List_of_PC_games_(G)

    Name Developer Publisher Genre(s) Operating system(s) Date released Game Dev Tycoon: Greenheart Games: Greenheart Games Casual, indie, simulation, strategy: Windows, Linux, macOS

  9. List of most expensive video games to develop - Wikipedia

    en.wikipedia.org/wiki/List_of_most_expensive...

    The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.