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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch runs programs converted into dynamic libraries called libretro cores, using several user interfaces such as command-line interfaces, a few graphical user interfaces optimized for gamepads, several input, audio and video drivers, and other sophisticated features such as dynamic rate control, audio filters, multi-pass shaders, netplay ...

  3. Mednafen - Wikipedia

    en.wikipedia.org/wiki/Mednafen

    Certain emulation cores of Mednafen have been ported to RetroArch/Libretro. [ 5 ] RetroArch's fork Beetle-PSX supports additional features, including hardware rendering ( Vulkan and OpenGL ), higher internal resolution, anti-aliasing , texture filtering , texture replacement, post-processing shaders , GTE subpixel precision and perspective ...

  4. OpenEmu - Wikipedia

    en.wikipedia.org/wiki/OpenEmu

    The architecture allows for other developers to add new cores to the base system without the need to account for specific macOS APIs. Version 1.0 was released on December 23, 2013, after a lengthy beta testing period. [1] Numerous incremental updates have been released since then, with plans to incorporate support for more consoles in future ...

  5. TIC-80 - Wikipedia

    en.wikipedia.org/wiki/TIC-80

    The games made in TIC-80 can be exported as virtual game cartridges and bundled for different platforms, including Android, Linux, MacOS, Windows, bare metal Raspberry Pi, [6] Nintendo 3DS, RetroArch, [7] and HTML5 (using WebAssembly [8]).

  6. Mupen64Plus - Wikipedia

    en.wikipedia.org/wiki/Mupen64Plus

    Mupen64Plus, formerly named Mupen64-64bit and Mupen64-amd64, is a free and open-source, cross-platform Nintendo 64 emulator, written in the programming languages C and C++.It allows users to play Nintendo 64 games on a computer by reading ROM images, either dumped from the read-only memory of a Nintendo 64 cartridge or created directly on the computer as homebrew.

  7. Dynamic recompilation - Wikipedia

    en.wikipedia.org/wiki/Dynamic_recompilation

    In computer science, dynamic recompilation is a feature of some emulators and virtual machines, where the system may recompile some part of a program during execution. By compiling during execution, the system can tailor the generated code to reflect the program's run-time environment, and potentially produce more efficient code by exploiting information that is not available to a traditional ...

  8. Libre Computer Project - Wikipedia

    en.wikipedia.org/wiki/Libre_Computer_Project

    Libre Computer is focused on upstream support in open-source software using standardized API interfaces. This includes Linux, u-boot, LibreELEC RetroArch, and more. A variety of open-source operating systems may be used on Libre Computer boards, including Linux and Android. Few to no binary blobs are used to boot and operate the boards.

  9. Project64 - Wikipedia

    en.wikipedia.org/wiki/Project64

    Project64 is a free and open-source Nintendo 64 emulator written in the programming languages C and C++ for Microsoft Windows. [3] This software uses a plug-in system allowing third-party groups to use their own plug-ins to implement specific components.