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If the same word is passed twice, an illegal clue is mentioned by the clue giver, or the guesser passes on the word and the clue giver gives an illegal clue, it is thrown out and a new word is given. The team in Round 1 has 30 seconds in season one (45 seconds in season two) to guess up to five words.
Four three-letter words are shown to the teams, each word is the starting point for a word chain. One team chooses a starting word, and the host reads a clue to another word (which may be a proper noun or abbreviation); the player must change one letter in the starting word to make the correct word (e.g., CAT to CUT).
Two teams, each composed of a celebrity and contestant, attempt to convey mystery words to each other using only single-word clues, in order to win cash prizes. Various incarnations of the show have aired on television since the 1960s. The show was created by Bob Stewart and originally produced by Mark Goodson-Bill Todman Productions.
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The contestant can pass on a word if it is too difficult, returning to any passed words if time remains on the clock. Clue givers must keep their hands on the electronic tablet at all times. Clue givers cannot use a word itself, a part of a word, or a derivative form of a word, in a clue. Clue givers are also forbidden from using hand gestures.
Catchword is a daytime word game show first shown on BBC1 Scotland from 17 May 1985 until 2 April 1986, hosted by Gyles Brandreth, and then network on its sister channel BBC2 from 5 January 1988 until 23 May 1995, hosted by Paul Coia. A computer referred to as Bryan was used to generate words and check the validity of contestants' responses.
The giving partner on the first team offered a one-word clue, to which the receiving partner was allowed one guess. There were brief time limits for both the clue and the guess. Teams alternated giving one-word clues until the password was guessed, or until each side had given two clues (three in the early days of Password Plus until June 15 ...
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