Search results
Results From The WOW.Com Content Network
A Draeger ignition interlock device (red arrow) in a Scania bus. An ignition interlock device or breath alcohol ignition interlock device (IID or BAIID) is a breathalyzer for an individual's vehicle. It requires the driver to blow into a mouthpiece on the device before starting or continuing to operate the vehicle.
Roblox allows users to create and publish their own games, which can then be played by other users, by using its game engine, Roblox Studio. [15] Roblox Studio includes multiple premade game templates [ 16 ] [ 17 ] as well as the Toolbox, which allows access to user-created models, plug-ins , audio, images, meshes, video, and fonts.
Programmer and co-creator of the Roblox game Jailbreak Alex Balfanz , (born May 5, 1999) known online as badcc , is an American video game developer who is the programmer and co-creator of the Roblox game Jailbreak .
EN 50436 is a series of European Standards for ignition interlock devices (also called 'alcohol interlocks') on motor vehicles.. An alcohol interlock consists of two main components: an instrument that measures breath alcohol via a mouthpiece inside the vehicle, and a control unit (normally installed under the dashboard) which controls the current supply to the vehicle's starter relay.
A breathalyzer or breathalyser (a portmanteau of breath and analyzer/analyser), also called an alcohol meter, is a device for measuring breath alcohol content (BrAC). It is commonly utilized by law enforcement officers whenever they initiate traffic stops .
After leaving a bar, a man in San Diego tried to start his car through the breathalyzer that only lets sober drivers activate the vehicle. After a few unsuccessful attempts, the man walked to a ...
Download as PDF; Printable version; In other projects ... A coronavirus breathalyzer is a diagnostic medical device enabling the user to test with 90% or greater ...
Interlock was a game system by R. Talsorian Games based on a simple system of adding a bonus to a roll on a 10-sided die. [1]: 208 Mekton II (1987) – the third edition of R. Talsorian's mecha game – was the first game to use the full-fledged Interlock system, and featured point-based characters with a character background system adapted from the original Mekton, though in a more complex ...